My initial idea was to keep everything in one datastore entity, in a blob property, players would post changes to this entity, and when they request the game state, they would also get contents of this item But I totally forgot about the 5/s datastore write limit for a single entity
So even with short-polling, it wouldn't work Backend + short-polling sounds like a great idea now to me, although I didn't quite get the git idea -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-appengine/-/vobs7E5lllYJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en.
