I worked on a MMO sometime back as well. and we too sharded the "boring way", ie, by cities/zones. though there is a shard for each store too.
everything is designed to kept in ram as much as possible. it's all FSMs in memory. On Wed, Dec 21, 2011 at 2:42 PM, Ikai Lan (Google) <[email protected]> wrote: > Hey Jeff, > > Just out of curiosity, what did you shard by? Realm/region? Do the shards > just run on gigantic machines? Does the gating factor tend to be amount of > combat or players? I don't know if you can share any of this stuff - I just > love hearing war stories. The game development world is one I know very > little about. > > Fun fact: Alfred on the datastore team knows a TON about video game > development. =) > -- Omnem crede diem tibi diluxisse supremum. -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en.
