I'm not trying to tile harvest - I'm just trying to solve a freaking technical problem, viz. dynamically instantiating multiple map instances (and removing them via the gc) is causing a browser crash. Having a single map instance to which I apply various overlays, and subsequently take a snapshot of, does the job - memory usage stays nearly flat. I can get this to work locally, just not on the 'Net. Grrrr....
-- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-maps-api-for-flash/-/1iA62xpRe9sJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
