I've set up a crossdomain file. I've seen any number of discussion threads where developers are having the same problem that I'm having. Google is going to make screen scraping as difficult as possible - even if the underlying motivations of the individual developer are completely innocent. The memory leak is the result of multiple map instances being allocated (and supposedly deallocated when those instances aren't needed). I've had no problems when I instantiate a single instance and apply bitmapdata.draw to it, that is, until I try to do it over the 'Net.
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