Hi Juan,

I've read the Bentley book a while back at Siggraph. The graphics are
fantastic, but the explanations didn't go very deep. I'm afraid I
don't have any alternatives for you though, I suspect I picked up most
of geometry-sense while playing with Lego during ages 3~8. There must
be excellent books out there on geometry, but I think those will only
cultivate your factual knowledge, not your insight.

Learning to use Grasshopper essentially amounts to the same thing as
learning to use any programming language. The actual language-syntax
is only a small part of this process, far more important is the
ability to break apart a problem into smaller chunks and a solid grip
on how data is stored inside a system.

Sorry for being no help whatsoever,
David

--
David Rutten
[email protected]
Robert McNeel & Associates



On Feb 13, 1:22 am, Juan <[email protected]> wrote:
> Hello,
>
> I am no expert by any means, but since I was introduced to
> computational design in my master studies I have had the impression
> that the software that you are using is more or less irrelevant if you
> can articulate your ideas in a clear geometrical language. I have done
> scripting in maya, tried houdini for its procedural workflow and right
> know Im very interested in grasshopper. However I really feel like my
> geometrical language is seriously lacking when I see some of the
> projects that you guys generate. With this in mind I would like to
> risk it and ask how/where can I find information that can enable me to
> start thinking in a better way? I have seen the bentley geometry for
> architects book in my ex-office, but well its a bit expensive. Maybe
> there is a internet repository of algorithms or something similar that
> can help people like me, that did not have the luck to have a good
> partner/teacher willing to share this information and instead is
> trying to learn on his own based on web tutorials and the like.
>
> Hope that I made sense.
>
> Best,
> Juan

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