Well, I have extensive experience with call of duty, guess that I
picked up the wrong game...

On Feb 14, 10:39 am, visose <[email protected]> wrote:
> > I suspect I picked up most
> > of geometry-sense while playing with Lego during ages 3~8
>
> I personally noticed a great increase of my 3D spatial perception
> after spending a huge amounts of time playing "Quake III Arena"
> online. Not recommended thought... highly addictive.
>
> On Feb 13, 10:45 am, David Rutten <[email protected]> wrote:
>
> > Hi Juan,
>
> > I've read the Bentley book a while back at Siggraph. The graphics are
> > fantastic, but the explanations didn't go very deep. I'm afraid I
> > don't have any alternatives for you though, I suspect I picked up most
> > of geometry-sense while playing with Lego during ages 3~8. There must
> > be excellent books out there on geometry, but I think those will only
> > cultivate your factual knowledge, not your insight.
>
> > Learning to use Grasshopper essentially amounts to the same thing as
> > learning to use any programming language. The actual language-syntax
> > is only a small part of this process, far more important is the
> > ability to break apart a problem into smaller chunks and a solid grip
> > on how data is stored inside a system.
>
> > Sorry for being no help whatsoever,
> > David
>
> > --
> > David Rutten
> > [email protected]
> > Robert McNeel & Associates
>
> > On Feb 13, 1:22 am, Juan <[email protected]> wrote:
>
> > > Hello,
>
> > > I am no expert by any means, but since I was introduced to
> > > computational design in my master studies I have had the impression
> > > that the software that you are using is more or less irrelevant if you
> > > can articulate your ideas in a clear geometrical language. I have done
> > > scripting in maya, tried houdini for its procedural workflow and right
> > > know Im very interested in grasshopper. However I really feel like my
> > > geometrical language is seriously lacking when I see some of the
> > > projects that you guys generate. With this in mind I would like to
> > > risk it and ask how/where can I find information that can enable me to
> > > start thinking in a better way? I have seen the bentley geometry for
> > > architects book in my ex-office, but well its a bit expensive. Maybe
> > > there is a internet repository of algorithms or something similar that
> > > can help people like me, that did not have the luck to have a good
> > > partner/teacher willing to share this information and instead is
> > > trying to learn on his own based on web tutorials and the like.
>
> > > Hope that I made sense.
>
> > > Best,
> > > Juan

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