http://groups.google.com/group/grasshopper3d/web/meshtools.jpg

Just finished a definition for deforming meshes with points or curves.
Example of how data tree structure makes it easy to manipulate
geometry with a variable number of attractors/influence points.

Download here: 
http://heumanndesigntech.wordpress.com/2009/04/10/mesh-deformation-tools/



Andrew

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