Andrew, Nice project! I haven't had a chance to look at your definition yet, but is there a reason you set it up for polygon meshes?
Just wondering since that's the most undercooked Grasshopper toolbar... -taz On Apr 10, 8:06 pm, Andrew Heumann <[email protected]> wrote: > http://groups.google.com/group/grasshopper3d/web/meshtools.jpg > > Just finished a definition for deforming meshes with points or curves. > Example of how data tree structure makes it easy to manipulate > geometry with a variable number of attractors/influence points. > > Download > here:http://heumanndesigntech.wordpress.com/2009/04/10/mesh-deformation-to... > > Andrew
