HI I have a series of closed polyline curves making up a triangulation of an unordered set of points, but I was curious about generating a mesh, rather than a series of planar surfaces. How do you do this? I tried exploding the curves and sending each vertices to the A, B and C inputs for a triangular face but I wasn't wure what to do next. I tried feeding these faces into a a Mesh component, the F input...but nothing. What am i missing?
thanks!
