I'll be darned, the trees worked. The resulting mesh seems strange as there are duplicate points, but depending on what you're doing it might work.
http://groups.google.com/group/grasshopper3d/web/anyTriMeshFace.jpg -taz On Apr 15, 9:19 pm, taz <[email protected]> wrote: > btw, are these your delaunay triangles? > > On Apr 15, 8:55 pm, oompa_l <[email protected]> wrote: > > > hmm, I see. But, what about a scenario like the one I have - a list of > > triangular polylines, which can, and have been exploded to get their > > vertices...Is there a way to make a triangular mesh from that? Is the > > answer implicit in your response...I can't see it - it looks like a > > solution for a surface with regularly spaced points...
