Then I guess I don't understand how the rollup addresses this issue at
all?



On Feb 24, 6:54 pm, Chris Forsythe <[email protected]> wrote:
> Regular notifications should show up and then go away. If you're gone for 
> hours and come back, you should have the rollup and not all of notifications 
> filling up your screen. There are some exceptions to that I believe, i'd have 
> to look into it again to remember those.
>
> --
> Chris Forsythe
>
>
>
>
>
>
>
> On Friday, February 24, 2012 at 5:25 PM, Devin wrote:
> > Sorry, I may be missing something, but are you implying the the
> > regular notifications shouldn't be still coming up when the rollup is
> > displayed? Because for me, they still keep coming.
>
> > On Feb 17, 10:42 am, Chris Forsythe <[email protected] (http://growl.info)> 
> > wrote:
> > > We implemented the Rollup feature to address this issue. Do you have that 
> > > disabled?
>
> > > --
> > > Chris Forsythe
>
> > > On Friday, February 17, 2012 at 2:53 AM, kasakka wrote:
> > > > I think this would be essential to implement in Growl. Every day when
> > > > I wake my computer from sleep I get my whole screen filled with
> > > > messages from the Linkinus IRC client as it loads the playback buffer
> > > > of my IRC bouncer. The app is working as expected as it interprets the
> > > > bouncer playback buffer as hundreds of new messages. Yes, I've asked
> > > > the developers to implement a notification flood protection but so far
> > > > nothing has been done.
>
> > > > However, this is primarily a Growl issue. It would allow a malicious
> > > > app for example to constantly fill the screen with messages unless the
> > > > user quits the app, quits Growl or kills the GrowlHelperApp. There is
> > > > no situation where filling the display with tens of messages, making
> > > > everything else impossible, would be useful.
>
> > > > So I propose the following:
>
> > > > 1. Add a global "maximum number of notifications on screen at once"
> > > > setting. Anything more than this gets simply dropped or Growl waits x
> > > > amount of time to display them, essentially queuing the notifications
> > > > (user option which way to use).
> > > > 2. Add an application specific limit so you can force applications
> > > > that might give lots of notifications to only be able to churn out x
> > > > amount.
>
> > > > Shouldn't be too difficult to implement.
>
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