On 12/09/2007, Anthony Jackson <[EMAIL PROTECTED]> wrote: > DataPacRat wrote:
> > Probably not really, but at a mere 1.06 lbs and $53.1, being able to > > flap up on someone from behind with less of a chance them noticing > > before it's too late seems worth the cost. > > Hm. I missed the earlier point, but frankly, a pigeon that weighs > significantly more than a real pigeon will also fly distinctly > differently, and probably needs different build. Checking back, 8.96 lb > is about ten times the weight of a common pigeon, and will either need a > vastly larger wingspan, or radically different flapping performance. > > There are a number of scaling problems with GURPS Vehicles, so it's not > surprising that a realistic pigeon is hard to construct. Fortunately, imitating a real pigeon isn't part of the design specs, any more than a Tomahawk cruise missile has to imitate a hand axe - if it was, I would have at least included some of G:Robots' biomorphics. All it has to do is be able to fly up to within around 2 metres or so of a Standard Infantryman and blow up with its 24d[2d], and it can look as robotic as it likes until it cheerfully annihilates itself. :) Thank you for your time, -- DataPacRat VA3BOS "You shall not accept any information, unless you verify it for yourself. I have given you the hearing, the eyesight, and the brain, and you are responsible for using them." -- Qur'an 17:36, Khalifa translation. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
