On 12/09/2007, Anthony Jackson <[EMAIL PROTECTED]> wrote: > DataPacRat wrote:
> > Fortunately, imitating a real pigeon isn't part of the design specs, > > any more than a Tomahawk cruise missile has to imitate a hand axe - if > > it was, I would have at least included some of G:Robots' biomorphics. > > All it has to do is be able to fly up to within around 2 metres or so > > of a Standard Infantryman and blow up with its 24d[2d], and it can > > look as robotic as it likes until it cheerfully annihilates itself. :) > > Ah. Much of the discussion had assumed being sneaky. In that case, it > has inadequate computer power to do its own target identification, and > if guided by a spotter is far less useful than a conventional missile. The setting is no-superscience near-future TL8 SF, but I can still pick which Technology Path I want to use to modify that TL8. How far along, say, the cyberpunk would I have to go to make its tiny robot brain (default Complexity 1) smart enough to distinguish 'person' from 'tree'? (In unrelated news - I /like/ my new cell phone and using GMail on it, even if typing text on a numeric keypad is still annoying.) Thank you for your time, -- DataPacRat VA3BOS "You shall not accept any information, unless you verify it for yourself. I have given you the hearing, the eyesight, and the brain, and you are responsible for using them." -- Qur'an 17:36, Khalifa translation. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
