I am in a group that plays face to face, but I wanted to run a play-by-email GURPS 4th Space campaign. Having never GM'ed anything more than a few one-shot face to face deals, I was wondering how difficult it is? I've read that you might have to set deadlines for replies, and dice rolls can be cagey. But I planned on using a dice server (http://dice.evildm.net/) to send/receive rolls. And I'd set deadlines for maybe two to three days a week, or more depending on how quick people reply. I also thought that meeting via IRC might be viable if everyone was of a mind...
I would like to try it, but I want to make sure I'm not getting in over my head... Is there anything I haven't thought of yet? Cheers, Bryan _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
