On Sat, May 22, 2010 at 09:34:51AM -0400, Hal wrote:
>What I find perplexing is the fact that it has taken all this time and STILL
>no GURPS VEHICLES for 4th edition GURPS.

My understanding - and I'm not speaking from anything except public
knowledge here - is that there were some significant problems with the
first draft (discovered in playtest), and Pulver is now re-working it.
But it's a huge job, table-heavy books take a lot of layout resources,
and it won't sell as much as most other books that could be produced in
the same time.

>I guess in the long one, one is
>almost better just using the older version of GURPS VEHICLES, figuring out a
>vehicle by those means, and then translating it into its GURPS 4e analog.

If your technology base matches a 3e TL, then why not? That's what I did
for my Tempt Not the Stars campaign.

Roger
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