On Sat, May 22, 2010 at 09:34:51AM -0400, Hal wrote: >What I find perplexing is the fact that it has taken all this time and STILL >no GURPS VEHICLES for 4th edition GURPS.
My understanding - and I'm not speaking from anything except public knowledge here - is that there were some significant problems with the first draft (discovered in playtest), and Pulver is now re-working it. But it's a huge job, table-heavy books take a lot of layout resources, and it won't sell as much as most other books that could be produced in the same time. >I guess in the long one, one is >almost better just using the older version of GURPS VEHICLES, figuring out a >vehicle by those means, and then translating it into its GURPS 4e analog. If your technology base matches a 3e TL, then why not? That's what I did for my Tempt Not the Stars campaign. Roger _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
