I second the request for a few examples. This looks absolutely perfect for a lot of things, but it's a different way of approaching accelerated graphics than people are used to.
-- jeff On Sun, Oct 4, 2009 at 4:22 PM, Felipe Lessa <[email protected]> wrote: > I've read the documentation and it seems really cool, but I'm > missing an example, even if not complete. > > Thanks! > > -- > Felipe. > _______________________________________________ > HOpenGL mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/hopengl > _______________________________________________ Haskell mailing list [email protected] http://www.haskell.org/mailman/listinfo/haskell
