lol - more like bloopers reel. I have a feeling if they cut stuff, it's because it was not so great as compared to what they finally released.
However a fake bloopers real would be funny. Barney dropping his gun, missed lines, shots of headcrab'ed scientists standing around between scenes at the donut table, etc. Andrew Hefford wrote: > Maybe they will release a half-life Directors cut J > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On Behalf Of Chris > 'Tal-N' Blane > Sent: 05 December 2001 02:12 > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] [OT] question to valve, curious > > > > I did hear along time ago (probably a year after HL's release) that HL > was supposed to start totally different with you actually making your > way onto the train at the beginning (which is obviously where the > released HL picked up), i remember hearing that these maps still > existed. I would like to see those out of sheer curiosity. > > > > -------------------------------------------------------------------- > Chris 'Tal-N' Blane [C4 Software CEO] > www.c4software.net <http://www.c4software.net> > -------------------------------------------------------------------- > > ----- Original Message ----- > > From: [DRP]Avatar-X <mailto:[EMAIL PROTECTED]> > > To: [EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]> > > Sent: Tuesday, December 04, 2001 2:07 PM > > Subject: Re: [hlcoders] [OT] question to valve, curious > > > > Yeah, and it's several years later now, and the SDK has gone from a > sign-up-and-have-it-mailed CD to a anyone-can-download package. > > Maybe Valve will change their minds, I'd love to see the old maps in > use somewhere. > > -av > > Biggs wrote: > > I asked this question years ago right after HL was released. The > whole reason i wanted HL was because of most of what i saw in > the demos that never made it in the game. I asked if they would > concider releasing the old maps, monsters and other various > stuff as kinda like an SDK addon. The answer i got was no. ~Biggs > > ----- Original Message ----- > > From: Andrew Foss <mailto:[EMAIL PROTECTED]> > > To: [EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]> > > Sent: Tuesday, December 04, 2001 12:59 AM > > Subject: [hlcoders] [OT] question to valve, curious > > I was digging around in my old CD's box, when I came upon a > diamond viper driver disc. it contained a Half-life > trailer. upon watching it, I noticed some cool bits. almost all > the monsters in the demo are not seen in the game. (the models > still exist) there are also a bunch of maps that didn't make the > cut. Datacore is an example, it was originally a singleplayer > map. My question is this:Since HL is actually HL2, because a lot > of code, maps, textures, and models were cut/not in the final > game, do you still have any of the old stuff laying around, and > B: would you consider releasing any of it? I would love to see > the original maps, because they look pretty cool. also, does the > smelling gibs code work? can the mosters smell out the stinky > bodies? :) --cannibal > > -- > --------- > [DRP]Avatar-X > SillyZone Homepage: www.thesillyzone.com > SillyZone Forums: forum.thesillyzone.com > My Homepage: www.cyberwyre.com > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders