This is the "gated community" model.  Only for "us" - "they" need not 
apply :^)

alfred wrote:

> you provide wonid (or username)/password pairs in the config file. The 
> user then has to authenticate himself with the server by having the 
> password in his setinfo buffer when they join. You can make the password 
> null however to skip the checking part :)
> 
> [EMAIL PROTECTED] wrote:
> 
>> Cool!  I have not used Admin Mod, so I did not know about that 
>> feature.  Does it require the
>> user to have a password, so someone does not hijack a WON ID?
>>
>> alfred wrote:
>>
>>
>>> You can already achieve this system by using Admin Mod and putting
>>> wonid's in the user.ini file :) This is actually the stratergy that
>>> quite a few server ops I know have taken. Couple this with the MySQL
>>> enabled version of Admin Mod and you can have web page sign-ups and
>>> other nice easy interfaces.
>>>
>>> [EMAIL PROTECTED] wrote:
>>>
>>>
>>>> "The more they overthink the plumbing, the easier it is to stop up 
>>>> the drain."  -Mr. Scott
>>>> (Star Trek III)
>>>>
>>>> Sorry for the Star Trek quote, but I thought it appropriate :-)
>>>>
>>>> Instead of Banning WON IDs, why not allow only certain WON IDs to be 
>>>> permitted (basically,
>>>> require a person to register with a server before playing).  In the 
>>>> MOTD, have an e-mail
>>>> address were a person could find out how to join and what is 
>>>> expected of the members.  At
>>>> this point, you prevent the player from joining the game (or make 
>>>> him a spectator).  When
>>>> player registers, have a password and his WON ID.  When they 
>>>> connect, they must enter
>>>> their password to join the server.  If the member violates the 
>>>> rules, remove his WON from
>>>> the list.  If a person wants to make his server wide open, he could 
>>>> set a server variable
>>>> to allow an open server.
>>>>
>>>> This does not prevent cheating, but give a mechanism to keep 
>>>> violators out.  It should be
>>>> relatively simple to code, and hack-proof (unless they hack the 
>>>> server computer itself).
>>>> You could even encrypt the WONID/password file.
>>>>
>>>> -Scott
>>>>
>>>> Tim Holt wrote:
>>>>
>>>>
>>>>
>>>>> I feel like the whole thread of this conversation is going the wrong
>>>>> way.   Ppl keep wanting to make more and more complex/technical
>>>>> solutions to this problem of cheating.  Signatures, IDs, etc. etc. 
>>>>> etc.
>>>>> It's very much like if someone breaks into your house - so you put
>>>>> bars on the window, and then they get in the front door, so you 
>>>>> replace
>>>>> it with steel - and then they pick the lock - so you add an
>>>>> fingerprint/retinal scanner - so they then come down your chimney - so
>>>>> you close the fireplace - so then they use a chainsaw to come through
>>>>> the walls - so you side the house with steel - so they use the 
>>>>> chainsaw
>>>>> on the roof - so you.... Well you get the idea.
>>>>>
>>>>> I have no "fix", but I do have a feeling that the "harder walls = 
>>>>> better
>>>>> security" is not the way to solve this problem.  You're all thinking
>>>>> very comfortably inside the box - need to think outside the box.
>>>>>
>>>>> IMHO.
>>>>>
>>>>> Tom wrote:
>>>>>
>>>>>
>>>>>
>>>>>> we could have product activation like micrsoft with the phones 
>>>>>> personnaly
>>>>>> manned by valve
>>>>>>
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: "Ack Doh" <[EMAIL PROTECTED]>
>>>>>> To: <[EMAIL PROTECTED]>
>>>>>> Sent: Monday, January 07, 2002 5:00 PM
>>>>>> Subject: Re: [hlcoders] ogc required to play??
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>> i've always wondered why, during production, cd keys are not hard 
>>>>>>> coded
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> onto
>>>>>>
>>>>>>
>>>>>>
>>>>>>> the cd-rom itself...instead of a machine that prints out stickers 
>>>>>>> with
>>>>>>> unique key's, have a machine that writes bytes onto a specific 
>>>>>>> location on
>>>>>>> the cd-rom itself...
>>>>>>> i know there are upsides and downsides to this...copying the cd = 
>>>>>>> copying
>>>>>>> the key...but then it isnt immediately visible, and has to be 
>>>>>>> viewed by
>>>>>>> inserting the cd-rom itself into a drive...etc...
>>>>>>>
>>>>>>> /quit rambling
>>>>>>>
>>>>>>> _________________________________________________________________
>>>>>>> Get your FREE download of MSN Explorer at
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> http://explorer.msn.com/intl.asp.
>>>>>>
>>>>>>
>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list 
>>>>>>> archives,
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> please visit:
>>>>>>
>>>>>>
>>>>>>
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list 
>>>>>> archives, please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> _______________________________________________
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>>>>> archives, please visit:
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>>>>>
>>>>>
>>>> _______________________________________________
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>>>>
>>>>
>>> -- 
>>> Alfred Reynolds
>>> [EMAIL PROTECTED]
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list 
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>
>> _______________________________________________
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>> please visit:
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>>
> 
> 


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