-- [ Picked text/plain from multipart/alternative ] Fudge. That leads me to wonder how quake 3 handles it then.
----- Original Message ----- From: Tom Sent: Saturday, April 13, 2002 11:17 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Modeling Rendering in the Customize Menu a map must be loaded to get into the world ----- Original Message ----- From: "Nathan Taylor" <[EMAIL PROTECTED]> To: "HLCoders" <[EMAIL PROTECTED]> Sent: Saturday, April 13, 2002 4:09 PM Subject: Re: [hlcoders] Modeling Rendering in the Customize Menu -- [ Picked text/plain from multipart/alternative ] Set me straight if I'm wrong but doesn't such a thing require a BSP being loaded? I'm talking about renderign it before the game is actually loaded. Like when you go to customize to set your player model, that customize is where I want to render the model (instead of the flat bmp). ----- Original Message ----- From: Tom Sent: Saturday, April 13, 2002 10:52 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Modeling Rendering in the Customize Menu yes and no, you cant directly (onto the hl shell or vgui menus) but you could do what dc did which was make a map which is a black box, then create a temp model using the efx api, set the view to directly infront of it and then draw the vgui menu onto the screen, if the view is real close then it looks like its drawn onto the screen. ----- Original Message ----- From: "Nathan Taylor" <[EMAIL PROTECTED]> To: "HLCoders" <[EMAIL PROTECTED]> Sent: Saturday, April 13, 2002 1:26 PM Subject: [hlcoders] Modeling Rendering in the Customize Menu -- [ Picked text/plain from multipart/alternative ] Hey guys, I was just wondering out of pure curiosity, is it possible to get Half-Life to render models in the menu system? Like in Quake 3 when you are customizing your player and controls each tweak plays the appropriate animation. I haven't tried doing this myself, but I figured it could be interesting nonetheless. Regards, ------------ Lakario ModDev.netGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders