Nope, doesn't work for me or icewolf. And I'm sure I'm typing in the right one because it does something different than when you type in a wrong one. In IE, it says Error: opener.location is not an object, and then takes you to cgi-bin/login.pl which tries to close your window.
Persuter At 07:10 PM 10/3/2002 -0700, you wrote: >In the past, we've released the "Full SDK" (which included the AI/monster >source for single-player) and the "Standard SDK" (which did not include the >AI/monster source). Now there will just be one SDK and it will include >folders called "Single-Player Source" and "Multiplayer Source". These >folders are the same, with the exception of the AI/monster source in the >"Single-Player Source" folder. > >Most of the bugs that were fixed have been mentioned on this mailing list at >some point since the last SDK release. I don't have a list right now. The >main bug I remember is the gauss fix (client prediction problem). > >The login is case sensitive, so make sure you're entering the information >correctly. I just tested it again and it appears to be working okay. > >-Eric > >-----Original Message----- >From: Persuter [mailto:[EMAIL PROTECTED]] >Sent: Thursday, October 03, 2002 6:15 PM >To: [EMAIL PROTECTED] >Subject: Re: [hlcoders] Half-life SDK v2.3 > >I have a question. What does it mean that the source code for both >single-player and multiplayer mods will be included in the same installer? >Weren't they always, or are you simply discontinuing the "Standard" SDK? > >Also, is there a list of these bugs? > >And finally, I can't log in to the server. :) > >Persuter >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders