The player is the first entity, 0 then? So maybe 1 is the weapon? ----- Original Message ----- From: "Jon 'DesPlesda' Manning" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 27, 2003 12:24 PM Subject: [hlcoders] pfnPEntityOfEntIndex( 1 )
> I've seen this in CTriggerCamera::Use. Which entity does it refer to? I > originally thought that it was the player, but this: > if ( !pActivator || !pActivator->IsPlayer() ) > seems to rule that out. Which entity is it pointing at? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders