As long as all the interface is in C++ noone will ever think there is some
old stuff burried somewhere. Though I have heard that C++ code is naturally
slower than C code. So I appreciate every bit of C or ASM code :)

<snip>
Interesting.  That seems to imply that the engine is entirely C++ now.
You're finally rid of the remnants of Quake I code!  :)

um, in parts no :( But its mostly gone :) It only lives on in small
parts of the engine, I believe the game dll/client dll to be all C++
(Leon could verify this).

Jeffrey "botman" Broome

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