Try emailing Perforce tech support. You should be allowed 2 users and
any number of clientspecs, so I don't know why you'd be getting license
spam.

The source control doc tells how to setup both the client and the server
on a machine. If you want to setup a separate client-only machine, I
sent info on that few emails back:

"
If you're setting up a separate client to connect to the perforce
server, then you need to:

1. In Settings->Options, under p4 port, give it the IP of the machine
that the perforce server is on.
2. Create a new clientspec by going ClientSpec->New, then give it any
name. In the next dialog, under View, enter:

 //depot/LocalModCode/... //[whatever name you want]/...

example: //depot/LocalModCode/... //BobsMachine/...

Then you can sync and work using the clientspec you just created (and
you'll be working in the //depot/LocalModCode codeline).
"

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16
Sent: Friday, February 25, 2005 4:20 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Source Control document

Well i got everything working but the license thing has me a little
stumped keeps coming with exceeded license and I am the only user using
the software?

I would image the steps that valve provided are for the server side?
Is there any help setting up client side? Or possibly a few tips :P

r00t 3:16
CQC Gaming
www.cqc-gaming.com


----- Original Message -----
From: "Ben Davison" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Friday, February 25, 2005 6:10 PM
Subject: Re: [hlcoders] Source Control document


> Gives me the error, Cannont add filenames with wildcards [EMAIL PROTECTED] in
> them, use -f to force add.
>
> I'm gonna try force adding them
>
>
> On Fri, 25 Feb 2005 14:48:07 -0800, Mike Dussault
> <[EMAIL PROTECTED]> wrote:
>> Maybe it's because it's doing a p4.exe for each file. Try this, and
>> it'll only run p4.exe for each directory:
>>
>> for /D /R %i in (*.*) do @p4 add "%i\*.*"
>>
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Ben
>> Davison
>> Sent: Friday, February 25, 2005 2:34 PM
>> To: hlcoders@list.valvesoftware.com
>> Subject: Re: [hlcoders] Source Control document
>>
>> I'll try that.
>>
>> It's weird because it adds about half the files then spams that
error.
>>
>> On Fri, 25 Feb 2005 14:27:43 -0800, Mike Dussault
>> <[EMAIL PROTECTED]> wrote:
>> > Haven't seen that one before. It looks like either your sockets are

>> > not getting released by Perforce correctly, or it doesn't know
>> > which IP address to use to connect to your server.
>> >
>> > You could try setting the p4port environment variable to
>> > localhost:1666 or [your ip address]:1666 and see if that fixes it.
>> > Also try searching their tech notes:
>> > http://www.perforce.com/perforce/technotes.html
>> >
>> > -----Original Message-----
>> > From: [EMAIL PROTECTED]
>> > [mailto:[EMAIL PROTECTED] On Behalf Of Ben
>> > Davison
>> > Sent: Friday, February 25, 2005 12:22 PM
>> > To: hlcoders@list.valvesoftware.com
>> > Subject: Re: [hlcoders] Source Control document
>> >
>> > I have an error were I add the ValveSDKCode using the command line
>> > it will add most of the files then it will start spewing out this
error.
>> >
>> > Perforce Client Error:
>> > Connect To server failed check $p4port Connect :1666 :
>> > WSAEADDRINUSE
>> >
>> > Weird, it adds alot of files then spams that error.
>> >
>> > On Fri, 25 Feb 2005 14:52:42 -0500, r00t 3:16
>> > <[EMAIL PROTECTED]>
>> > wrote:
>> > > Nice on perforce I was working on this today for our mod.
>> > >
>> > > Couple of questions though (yes I know :P )
>> > >
>> > > I didn't see much mention for client side setup.
>> > > How do you go about setting up things on the client side?
>> > >
>> > > r00t 3:16
>> > > CQC Gaming
>> > > www.cqc-gaming.com
>> > > ----- Original Message -----
>> > > From: "Ben Davison" <[EMAIL PROTECTED]>
>> > > To: <hlcoders@list.valvesoftware.com>
>> > > Sent: Friday, February 25, 2005 2:04 PM
>> > > Subject: Re: [hlcoders] Source Control document
>> > >
>> > > > Very nice :)
>> > > >
>> > > > I installed perforce a while back and got a bit stuck, so
>> > > > hopefully this will help.
>> > > >
>> > > >
>> > > > On Fri, 25 Feb 2005 10:53:12 -0800, Mike Dussault
>> > > > <[EMAIL PROTECTED]> wrote:
>> > > >> This is a multi-part message in MIME format.
>> > > >> --
>> > > >> [ Picked text/plain from multipart/alternative ] There's a new

>> > > >> document up that describes how to use Perforce to ease the
>> > > >> process of integrating SDK changes into your codebase. Check
>> > > >> it out
>> > > >> here:
>> > > >>
>> > > >>
http://www.valve-erc.com/srcsdk/Code/SourceControl/SourceControl.
>> > > >> ht
>> > > >> ml
>> > > >>
>> > > >> --
>> > > >>
>> > > >> _______________________________________________
>> > > >> To unsubscribe, edit your list preferences, or view the list
>> > > >> archives, please visit:
>> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > > >>
>> > > >>
>> > > >
>> > > >
>> > > > --
>> > > > - Ben Davison
>> > > > - http://www.shadow-phoenix.com
>> > > >
>> > > > _______________________________________________
>> > > > To unsubscribe, edit your list preferences, or view the list
>> > > > archives, please visit:
>> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > > >
>> > > >
>> > > >
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list
>> > > archives,
>> > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >
>> > >
>> >
>> > --
>> > - Ben Davison
>> > - http://www.shadow-phoenix.com
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list
>> > archives,
>>
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list
>> > archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>>
>> --
>> - Ben Davison
>> - http://www.shadow-phoenix.com
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>
>
> --
> - Ben Davison
> - http://www.shadow-phoenix.com
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,

> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
>


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