Try emailing Perforce tech support. You should be allowed 2 users and any number of clientspecs, so I don't know why you'd be getting license spam.
The source control doc tells how to setup both the client and the server on a machine. If you want to setup a separate client-only machine, I sent info on that few emails back: " If you're setting up a separate client to connect to the perforce server, then you need to: 1. In Settings->Options, under p4 port, give it the IP of the machine that the perforce server is on. 2. Create a new clientspec by going ClientSpec->New, then give it any name. In the next dialog, under View, enter: //depot/LocalModCode/... //[whatever name you want]/... example: //depot/LocalModCode/... //BobsMachine/... Then you can sync and work using the clientspec you just created (and you'll be working in the //depot/LocalModCode codeline). " -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Friday, February 25, 2005 4:20 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Source Control document Well i got everything working but the license thing has me a little stumped keeps coming with exceeded license and I am the only user using the software? I would image the steps that valve provided are for the server side? Is there any help setting up client side? Or possibly a few tips :P r00t 3:16 CQC Gaming www.cqc-gaming.com ----- Original Message ----- From: "Ben Davison" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Friday, February 25, 2005 6:10 PM Subject: Re: [hlcoders] Source Control document > Gives me the error, Cannont add filenames with wildcards [EMAIL PROTECTED] in > them, use -f to force add. > > I'm gonna try force adding them > > > On Fri, 25 Feb 2005 14:48:07 -0800, Mike Dussault > <[EMAIL PROTECTED]> wrote: >> Maybe it's because it's doing a p4.exe for each file. Try this, and >> it'll only run p4.exe for each directory: >> >> for /D /R %i in (*.*) do @p4 add "%i\*.*" >> >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Ben >> Davison >> Sent: Friday, February 25, 2005 2:34 PM >> To: hlcoders@list.valvesoftware.com >> Subject: Re: [hlcoders] Source Control document >> >> I'll try that. >> >> It's weird because it adds about half the files then spams that error. >> >> On Fri, 25 Feb 2005 14:27:43 -0800, Mike Dussault >> <[EMAIL PROTECTED]> wrote: >> > Haven't seen that one before. It looks like either your sockets are >> > not getting released by Perforce correctly, or it doesn't know >> > which IP address to use to connect to your server. >> > >> > You could try setting the p4port environment variable to >> > localhost:1666 or [your ip address]:1666 and see if that fixes it. >> > Also try searching their tech notes: >> > http://www.perforce.com/perforce/technotes.html >> > >> > -----Original Message----- >> > From: [EMAIL PROTECTED] >> > [mailto:[EMAIL PROTECTED] On Behalf Of Ben >> > Davison >> > Sent: Friday, February 25, 2005 12:22 PM >> > To: hlcoders@list.valvesoftware.com >> > Subject: Re: [hlcoders] Source Control document >> > >> > I have an error were I add the ValveSDKCode using the command line >> > it will add most of the files then it will start spewing out this error. >> > >> > Perforce Client Error: >> > Connect To server failed check $p4port Connect :1666 : >> > WSAEADDRINUSE >> > >> > Weird, it adds alot of files then spams that error. >> > >> > On Fri, 25 Feb 2005 14:52:42 -0500, r00t 3:16 >> > <[EMAIL PROTECTED]> >> > wrote: >> > > Nice on perforce I was working on this today for our mod. >> > > >> > > Couple of questions though (yes I know :P ) >> > > >> > > I didn't see much mention for client side setup. >> > > How do you go about setting up things on the client side? >> > > >> > > r00t 3:16 >> > > CQC Gaming >> > > www.cqc-gaming.com >> > > ----- Original Message ----- >> > > From: "Ben Davison" <[EMAIL PROTECTED]> >> > > To: <hlcoders@list.valvesoftware.com> >> > > Sent: Friday, February 25, 2005 2:04 PM >> > > Subject: Re: [hlcoders] Source Control document >> > > >> > > > Very nice :) >> > > > >> > > > I installed perforce a while back and got a bit stuck, so >> > > > hopefully this will help. >> > > > >> > > > >> > > > On Fri, 25 Feb 2005 10:53:12 -0800, Mike Dussault >> > > > <[EMAIL PROTECTED]> wrote: >> > > >> This is a multi-part message in MIME format. >> > > >> -- >> > > >> [ Picked text/plain from multipart/alternative ] There's a new >> > > >> document up that describes how to use Perforce to ease the >> > > >> process of integrating SDK changes into your codebase. Check >> > > >> it out >> > > >> here: >> > > >> >> > > >> http://www.valve-erc.com/srcsdk/Code/SourceControl/SourceControl. >> > > >> ht >> > > >> ml >> > > >> >> > > >> -- >> > > >> >> > > >> _______________________________________________ >> > > >> To unsubscribe, edit your list preferences, or view the list >> > > >> archives, please visit: >> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > >> >> > > >> >> > > > >> > > > >> > > > -- >> > > > - Ben Davison >> > > > - http://www.shadow-phoenix.com >> > > > >> > > > _______________________________________________ >> > > > To unsubscribe, edit your list preferences, or view the list >> > > > archives, please visit: >> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > > >> > > > >> > > > >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > >> > > >> > >> > -- >> > - Ben Davison >> > - http://www.shadow-phoenix.com >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> > archives, >> >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> > archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> >> -- >> - Ben Davison >> - http://www.shadow-phoenix.com >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > -- > - Ben Davison > - http://www.shadow-phoenix.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders