Today we're going to open up something we've been working on for the MOD
community for the last couple of months: The Valve Developer Community.

We've reworked our existing Source engine SDK documentation into a Wiki,
which means that virtually all of the content can be edited by anyone
with a web browser and useful information to share. We hope that this is
an efficient and useful tool that the MOD community can use to share
information on building a game using Source. The open nature of a Wiki
raises some obvious concerns about what kind of content is contributed
to the site, from worries about vandalism to honest inaccuracy and
mistakes. There will be the occasional disruptive person, but the site
provides methods for dealing with this.

This is not Valve's site, this is the MOD community's site -- we've just
helped out by jump-starting it for you. The new site should be treated
like this mailing list -- as a place where you as developers can share
information about how to make games using the Source engine. It should
also a place where a number of people at Valve contribute fairly
regularly, with the plan being to make it the most information-rich
place on the Internet to learn about making a game using Source.

The site currently contains all of the SDK documentation ported over to
the Wiki format, but this is only the tip of the iceberg in terms of the
content that is useful for developers to know when it comes to building
games using Source. Everyone should feel free to go in and make any
corrections or additions they think are appropriate.

http://developer.valvesoftware.com <http://developer.valvesoftware.com/>


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