Is there any purpose to the src/utils/hlmviewer directory anymore? There used to be some .cpp and such in there but they've all been removed now.
At 2006/08/05 03:54 PM, [EMAIL PROTECTED] wrote: >I'm probably 20% through merging my codebase. Some of these changes from >Valve I just don't fathom. Boggle... so pointless... > > bool CPropCombineBall::CreateVPhysics() > { > SetSolid( SOLID_BBOX ); >- SetCollisionBounds( Vector(-m_flRadius, -m_flRadius, -m_flRadius), >Vector(m_flRadius, m_flRadius, m_flRadius) ); >+ >+ float flSize = m_flRadius; >+ >+ SetCollisionBounds( Vector(-flSize, -flSize, -flSize), Vector(flSize, >flSize, flSize) ); > objectparams_t params = g_PhysDefaultObjectParams; > params.pGameData = static_cast<void *>(this); > int nMaterialIndex = physprops->GetSurfaceIndex("metal_bouncy"); >- IPhysicsObject *pPhysicsObject = physenv->CreateSphereObject( >m_flRadius, nMaterialIndex, GetAbsOrigin(), GetAbsAngles(), ¶ms, false ); >+ IPhysicsObject *pPhysicsObject = physenv->CreateSphereObject( flSize, >nMaterialIndex, GetAbsOrigin(), GetAbsAngles(), ¶ms, false ); > if ( !pPhysicsObject ) > return false; > > > >At 2006/08/05 01:04 PM, [EMAIL PROTECTED] wrote: >>As promised, here is the patch file from the last clean SDK to the new clean >>SDK: >>http://tinyurl.com/mjht6 >> >>One note, near the very top of the patch it contains my mod name, which >>you'll need to edit. Aside from that, any conflicts you get are your >>fault... :) >> >>The update is a staggering 365245 lines of diff. One small saving grace is >>that 101073 lines of that is in brand new files. >> >>I'm in the process of reviewing things now to try to figure out which of the >>http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List >>bugs got fixed in this update... Looks like Valve fixed a few of sanity >>things, mainly using Q_strnicmp it seems. >> >> >>At 2006/08/04 05:15 PM, Mike Durand wrote: >>>This is a multi-part message in MIME format. >>>-- >>>[ Picked text/plain from multipart/alternative ] >>>Hi Everyone- >>> >>>The new SDK is released and should be available now for update via >>>Steam. I'll be monitoring the list this weekend and will be glad to >>>answer any questions and provide any help that I can. >>> >>>Make sure to check out the release notes. >>>http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes >>> >>>Enjoy! >>> >>>-Mike >>> >>> >>> >>> >>>-- >>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list archives, >>>please visit: >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders