http://developer.valvesoftware.com/wiki/Diff_And_Patch

Cygwin is the easiest.

Windows without Cygwin is like a bowling ball without a liquid center.

At 2006/08/05 09:25 PM, Skillet wrote:
>--
>[ Picked text/plain from multipart/alternative ]
>What's the proper way to apply the patch?  WinMerge dosen't seem to want to
>use patch/diff files at all and TSVN complains that the file is bad (no
>"Index" line).
>
>On 8/5/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]>
>wrote:
>>
>> As promised, here is the patch file from the last clean SDK to the new
>> clean SDK:
>> http://tinyurl.com/mjht6
>>
>> One note, near the very top of the patch it contains my mod name, which
>> you'll need to edit.  Aside from that, any conflicts you get are your
>> fault... :)
>>
>> The update is a staggering 365245 lines of diff.  One small saving grace
>> is that 101073 lines of that is in brand new files.
>>
>> I'm in the process of reviewing things now to try to figure out which of
>> the
>> http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List
>> bugs got fixed in this update...  Looks like Valve fixed a few of sanity
>> things, mainly using Q_strnicmp it seems.
>>
>>
>> At 2006/08/04 05:15 PM, Mike Durand wrote:
>> >This is a multi-part message in MIME format.
>> >--
>> >[ Picked text/plain from multipart/alternative ]
>> >Hi Everyone-
>> >
>> >The new SDK is released and should be available now for update via
>> >Steam. I'll be monitoring the list this weekend and will be glad to
>> >answer any questions and provide any help that I can.
>> >
>> >Make sure to check out the release notes.
>> >http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes
>> >
>> >Enjoy!
>> >
>> >-Mike
>> >
>> >
>> >
>> >
>> >--
>> >
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