Its removed by default in the ep1 code - i had to add it back for it to fix/work
Adam --- Nate Nichols <[EMAIL PROTECTED]> wrote: > Vitaliy, > > Are you saying that removing the ! as per the wiki > instructions didn't > fix your jittery animations? > > Nate > > On 16/01/07, Vitaliy Protasov > <[EMAIL PROTECTED]> wrote: > > Yea, I'm still didn't earing about any solution to > fix out that buggy > > anims... > > A lot of time travel off from August... > > > > So Valve must looking at that problem and add > somewhere // TODO : > > Cause that's not a deal!!! :( > > > > Where are you? Yahn, Jay, Mike... > > > > Thanks. > > -- > > Vitaliy Protasov. > > > > Nate Nichols wrote : > > > > >Message: 2 > > >Date: Mon, 15 Jan 2007 18:09:57 -0600 > > >From: "Nate Nichols" <[EMAIL PROTECTED]> > > >To: hlcoders@list.valvesoftware.com > > >Subject: Re: [hlcoders] Recording demos broken in > EP1? > > >Reply-To: hlcoders@list.valvesoftware.com > > > > >I put up a video on YouTube of the animation > glitching I'm > > >experiencing when trying to record a demo. It's > the opening for EP1: > > >http://youtube.com/watch?v=sAjBTfAnIIo > > > > >Looking back at the mailing list archives, I > think Vitaliy Protasov > > >first described the problem following the big > August 4 SDK update. > > > > >I've looked through the available code, but was > unable to find much > > >help regarding demo recording. (The record and > stop ConVars, for > > >example, aren't setup anywhere.) There is a > IsRecordingDemo() > > >declared in cdll_int.h, but I think it's > definition is out of the SDK, > > >and it's not called anywhere. (I was hoping to > find an > > > > >... > > > > >call somewhere that I could comment out, but no > luck.) > > > > >So, this looks like something that used to work > and was inadvertently > > >broken in the August SDK update. > > > > >I don't know if this is the same problem with > animation that Adam is > > >experiencing or not. > > > > >Mike, I'm sure you have a very full plate right > now, but do you have > > >any idea what would be causing this problem, or > what it would take to > > >fix it? I assume that recording demos works > within Valve, and there > > >is some discrepancy between your code and ours. > > > > >Thanks a lot for any help, > > >Nate. > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or > view the list archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- Nigredo Studios http://www.nigredostudios.com ____________________________________________________________________________________ Looking for earth-friendly autos? Browse Top Cars by "Green Rating" at Yahoo! Autos' Green Center. http://autos.yahoo.com/green_center/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders