I have written the following code the spawn the "npc_turret_floor" entity.
CNPC_FloorTurret *pEntity = (CNPC_FloorTurret*) CreateEntityByName( "npc_floor_turret" ); pEntity->Spawn(); pEntity->SetLocalOrigin( local_origin ); pEntity->SetLocalAngles( local_angles ); pEntity->AddSpawnFlags( 0x00000020 ); For some reason however; whenever I execute this code the game crashes. Any idea why? Thanks, Mukkan _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders