Ok, well i've been working trying to rotate a player. I've figured out
rotating the player model (just modify C_SDKPlayer::GetRenderAngles()).
However, this doesn't modify the angle the hitboxes are at and it doesn't
modify the actual display. Does anyone have any advice on how to get this
done?

Thanks in advance,
Kenrick Rilee
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to