Ok, well i've been working trying to rotate a player. I've figured out rotating the player model (just modify C_SDKPlayer::GetRenderAngles()). However, this doesn't modify the angle the hitboxes are at and it doesn't modify the actual display. Does anyone have any advice on how to get this done?
Thanks in advance, Kenrick Rilee _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders