You can decompile a css model and decompile the animations of npc_? (whatever 
you want) and recompile the css model with thows animations. It dusent need 
coding + its simple
I think even the model,s bones are the same as the 1,s from css.> From: [EMAIL 
PROTECTED]> To: hlcoders@list.valvesoftware.com> Date: Fri, 4 Apr 2008 17:56:52 
-0400> Subject: [hlcoders] CS models-->HL2> > > Hi,> > I know this information 
is out there somewhere, but I'm trying to use Counter Strike models in HL2.> > 
I'm just putting them in the map using npc_breen, and they appear in hammer. 
They also appear in the game, but don't move--they don't even idle. They're 
just in the ragdoll pose.> > If there's a way to do this without actually 
creating a mod, that would be better--I'm just running these maps from the 
console (HL2). If I have to create a mod, please let me know how to get the 
models working (at least using breen's animations)> > > > Thank you.> > Chad> 
_________________________________________________________________> Use video 
conversation to talk face-to-face with Windows Live Messenger.> 
http://www.windowslive.com/messenger/connect_your_way.html?ocid=TXT_TAGLM_WL_Refresh_messenger_video_042008>
 _______________________________________________> To unsubscribe, edit your 
list preferences, or view the list archives, please visit:> 
http://list.valvesoftware.com/mailman/listinfo/hlcoders> 
_________________________________________________________________
Start een boeiend online leven...helemaal gratis!
http://get.live.com
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to