You can decompile a css model and decompile the animations of npc_? (whatever
you want) and recompile the css model with thows animations. It dusent need
coding + its simple
I think even the model,s bones are the same as the 1,s from css.> From: [EMAIL
PROTECTED]> To: hlcoders@list.valvesoftware.com> Date: Fri, 4 Apr 2008 17:56:52
-0400> Subject: [hlcoders] CS models-->HL2> > > Hi,> > I know this information
is out there somewhere, but I'm trying to use Counter Strike models in HL2.> >
I'm just putting them in the map using npc_breen, and they appear in hammer.
They also appear in the game, but don't move--they don't even idle. They're
just in the ragdoll pose.> > If there's a way to do this without actually
creating a mod, that would be better--I'm just running these maps from the
console (HL2). If I have to create a mod, please let me know how to get the
models working (at least using breen's animations)> > > > Thank you.> > Chad>
_________________________________________________________________> Use video
conversation to talk face-to-face with Windows Live Messenger.>
http://www.windowslive.com/messenger/connect_your_way.html?ocid=TXT_TAGLM_WL_Refresh_messenger_video_042008>
_______________________________________________> To unsubscribe, edit your
list preferences, or view the list archives, please visit:>
http://list.valvesoftware.com/mailman/listinfo/hlcoders>
_________________________________________________________________
Start een boeiend online leven...helemaal gratis!
http://get.live.com
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders