Good call :) At least I deleted the OBJ files ;)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards
Sent: Monday, June 16, 2008 8:09 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Post your code!

FYI, there's about 54MB of intellisense cache in that rar that could be 
deleted.

I tooled around in a few of the maps but didn't manage to work anything 
out. Fantastic visuals though. :-)

Ben Everett wrote:
> Copyright isn't an issue at all, distribution is. I'll contact FilePlanet
> and FileShack to have them host it. You can already nab all art assets and
> code from:
> http://www.obike.net/forsaken/Forsaken%20Release.rar
>
> I'll upload a installation file for the mod itself shortly.
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards
> Sent: Sunday, June 15, 2008 2:33 PM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Post your code!
>
> Watch out for copyright. It doesn't matter if you can get in touch with 
> them any more: it's still not your work.
>
> Otherwise, bring it on! :-)
>
> Ben Everett wrote:
>   
>> Hmm, since Forsaken is now officially dead (can't get in touch w/ anyone
>> anymore) I've thought about releasing the source code, art assets, and
map
>> assets for free as well as the last playable build of the game. What
would
>> you guys think of that?
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards
>> Sent: Saturday, June 14, 2008 4:30 AM
>> To: hlcoders
>> Subject: [hlcoders] Post your code!
>>
>> Do you have any code lying around that might be useful to others? Why 
>> not share it?
>>
>> http://developer.valvesoftware.com/wiki/Category:Free_source_code
>>
>>
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>
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