*"I just networked the name of the entity and loaded those scripts for
that clientside entity when it's created.
**garry"*

Yea, I got that, but how did you unpick the IMPLEMENT_NETWORKCLASS_ALIASED
macro.
On 6/16/08, Ben Everett <[EMAIL PROTECTED]> wrote:
>
> Good call :) At least I deleted the OBJ files ;)
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards
>
> Sent: Monday, June 16, 2008 8:09 AM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Post your code!
>
> FYI, there's about 54MB of intellisense cache in that rar that could be
> deleted.
>
> I tooled around in a few of the maps but didn't manage to work anything
> out. Fantastic visuals though. :-)
>
> Ben Everett wrote:
> > Copyright isn't an issue at all, distribution is. I'll contact FilePlanet
> > and FileShack to have them host it. You can already nab all art assets
> and
> > code from:
> > http://www.obike.net/forsaken/Forsaken%20Release.rar
> >
> > I'll upload a installation file for the mod itself shortly.
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Tom
> Edwards
> > Sent: Sunday, June 15, 2008 2:33 PM
> > To: Discussion of Half-Life Programming
> > Subject: Re: [hlcoders] Post your code!
> >
> > Watch out for copyright. It doesn't matter if you can get in touch with
> > them any more: it's still not your work.
> >
> > Otherwise, bring it on! :-)
> >
> > Ben Everett wrote:
> >
> >> Hmm, since Forsaken is now officially dead (can't get in touch w/ anyone
> >> anymore) I've thought about releasing the source code, art assets, and
> map
> >> assets for free as well as the last playable build of the game. What
> would
> >> you guys think of that?
> >>
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of Tom
> Edwards
> >> Sent: Saturday, June 14, 2008 4:30 AM
> >> To: hlcoders
> >> Subject: [hlcoders] Post your code!
> >>
> >> Do you have any code lying around that might be useful to others? Why
> >> not share it?
> >>
> >> http://developer.valvesoftware.com/wiki/Category:Free_source_code
> >>
> >>
> >> _______________________________________________
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> >> please visit:
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> >>
> >>
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> >>
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >>
> > please visit:
> >
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >>
> >
> >
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> >
>
>
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