and those missing things won't be added.
studiomdl source shouldn't even be there anymore.


On Tue, Jul 8, 2008 at 7:58 PM, Kyle K <[EMAIL PROTECTED]> wrote:

> Can't compile tools like studiomdl, some includes and libs are missing.
>
> dave daveslastname wrote:
> > Is there anything currently missing from the EP2 SDK, or still broken,
> other
> > than the shaders?  I'm interested in doing a conversion, but I'd much
> rather
> > wait until the SDK isn't undergoing any more updates and is essentially
> > complete.
> >
> >
> > On Tue, Jul 8, 2008 at 3:46 PM, Tobias Kammersgaard <
> > [EMAIL PROTECTED]> wrote:
> >
> >
> >> I'll gladly jump this bandwagon! There's just so many things I'd like to
> >> try
> >> out on the Orange Box engine.
> >>
> >> /ScarT
> >>
> >>
> >> On 08/07/2008, Joel R. <[EMAIL PROTECTED]> wrote:
> >>
> >>> Hi Valve,
> >>>
> >>> I really appreciate the recent update's we've been given, it really
> >>> blossomed the Orange Box SDK as of yet.  The only thing we really need
> >>>
> >> now
> >>
> >>> are shader's.  I used shaders in Ep1 for several effects that I'd like
> to
> >>> have again in my mod for Orange Box.  Is there any work being done with
> >>> them?  I'm progressing on my mod a lot and I'm sure others are too, so
> it
> >>> would be a great and final addition to completing the Orange Box SDK
> set
> >>>
> >> we
> >>
> >>> so deeply love =D.
> >>>
> >>> -Joel
> >>> _______________________________________________
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> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >> _______________________________________________
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> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> > _______________________________________________
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> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
>
>
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>
>


-- 
-Tony
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