I'm trying to resurrect the Jetski from the HL2 Beta. I found the serverside file still shipping with Ep2's Mod code so I figured I'd give it a shot. I got the code to compile, but now it crashes the map if I start with a prop_vehicle_jetski in it. (Added a FGD entry based off the Airboat, uses the Airboat's model). So now my question is, how do I debug this crash (Memory could not be read) when it happens on load time? Or should I go about spawning the entity a different way that might be more prone to letting me debug?
Also I assume not having a client-side file is going to be bad? (And may be the source of my crashes even?) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders