Not having it client-side produces an error, not a crash though.What's wrong
with crashing while it loads? Debugging should work regardless of the
game-state :S

On Sun, Jul 19, 2009 at 6:59 PM, Matt Hoffman
<lord.matt.hoff...@gmail.com>wrote:

> I'm trying to resurrect the Jetski from the HL2 Beta. I found the
> serverside
> file still shipping with Ep2's Mod code so I figured I'd give it a shot. I
> got the code to compile, but now it crashes the map if I start with a
> prop_vehicle_jetski in it. (Added a FGD entry based off the Airboat, uses
> the Airboat's model). So now my question is, how do I debug this crash
> (Memory could not be read) when it happens on load time? Or should I go
> about spawning the entity a different way that might be more prone to
> letting me debug?
>
> Also I assume not having a client-side file is going to be bad? (And may be
> the source of my crashes even?)
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