Odd, got no warning to all those replies when I posted my last post - maybe
gmail is slow today.

So is the "*InvalidateBoneCache();"* the reason why Scratch SDK mp vehicles
are fine, while hl2mp vehicles aren't since its all the same vehicle code
for the most part? It's just Ive hunted the code and none of the sdk folder
items have invalidatebonecache listed in their code.
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