Odd, got no warning to all those replies when I posted my last post - maybe gmail is slow today.
So is the "*InvalidateBoneCache();"* the reason why Scratch SDK mp vehicles are fine, while hl2mp vehicles aren't since its all the same vehicle code for the most part? It's just Ive hunted the code and none of the sdk folder items have invalidatebonecache listed in their code. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders