Hey all,
I've got a weird problem at the moment in an MP mod with the dynamic
shadowing. Despite placing a shadow_controller entity in my map, all my
shadows just seem to cast directly downwards with no size or anything like
that. I've checked out and diffed the clientshadowmgr.cpp file and its
identical to the SDK one, so I'm not sure whats going awry here. Am I
missing something basic, or has someone run into this problem before?

Cheers
Matt

-- 
Matt Stafford (Wraiyth)
http://www.wraiyth.com
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