Hey all, I've got a weird problem at the moment in an MP mod with the dynamic shadowing. Despite placing a shadow_controller entity in my map, all my shadows just seem to cast directly downwards with no size or anything like that. I've checked out and diffed the clientshadowmgr.cpp file and its identical to the SDK one, so I'm not sure whats going awry here. Am I missing something basic, or has someone run into this problem before?
Cheers Matt -- Matt Stafford (Wraiyth) http://www.wraiyth.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

