*Remembers Valve talking about upgrading Source to DX10 since the E3 techdemo days* memoriees~
i mean... broken promiises~ Ryan Sheffer wrote: > Valve have to actually integrate these features as far as I know. The next > iteration of the engine might hold more related to DX10 and 11. > > On Fri, Feb 5, 2010 at 12:47 PM, Tobias Kammersgaard < > [email protected]> wrote: > > >> Source only supports fully supports DirectX 9. There are a few DirectX 10 >> features that's supposed relating to textures, but that's all as far as I >> know. >> You can't update the engine to use newer versions of DirectX since the >> source for the ShaderAPI isn't available. >> >> /ScarT >> >> >> On 5 February 2010 21:41, Adam "amckern" McKern <[email protected]> wrote: >> >> >>> Brent, >>> >>> Even though the overlay has been updated to support DX10 & DX11, i >>> >> suspect >> >>> that this is only for new PC Games, has nothing to do with the source >>> engine. >>> >>> I think source is stuck in the dark ages of DX9 - let me know however if >>> anything is incorrect. >>> >>> Thanks, >>> >>> Adam McKern >>> >>> -------- >>> Owner Nigredo Studios http://www.nigredostudios.com >>> >>> --- On Sat, 6/2/10, Brent Lewis <[email protected]> wrote: >>> >>> From: Brent Lewis <[email protected]> >>> Subject: [hlcoders] DirectX 10.1 and SM4.0 >>> To: [email protected] >>> Received: Saturday, 6 February, 2010, 4:06 AM >>> >>> >>> I'm pretty certain that this is not possible, but doesn't hurt to ask. Is >>> there a way to enable multisample render target and depth buffer >>> >> readback. >> >>> It's new in DX10 and I don't see anything in the interfaces that suggests >>> that source is aware of it. Otherwise anti-aliasing wont be available in >>> >> a >> >>> deferred shading implementation. I suspect it needs SM4.0 as well, but I >>> haven't looked at the implementation details for the read back stuff. >>> >> Will >> >>> changing some perl scripts be enough to compile SM4.0 or is >>> shadercompile.exe (or whatever it's called) internally incapable of >>> compiling SM4.0? Thanks! >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >>> >>> >>> >>> >> >> __________________________________________________________________________________ >> >>> Yahoo!7: Catch-up on your favourite Channel 7 TV shows easily, legally, >>> >> and >> >>> for free at PLUS7. www.tv.yahoo.com.au/plus7 >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > > __________ Information from ESET NOD32 Antivirus, version of virus signature database 4842 (20100206) __________ The message was checked by ESET NOD32 Antivirus. http://www.eset.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

