Large amounts of fragmentation... Nem wrote an article on it on his site somewhere.
On Wed, Jul 21, 2010 at 12:34 PM, Ryan Sheffer <darksk...@gmail.com> wrote: > They should drop the GCF in all source games, but it doesn't seem like this > is going to happen. Why the GCF hate all of the sudden? Too slow to read > from or something? > > ~Ryan > > On Jul 21, 2010, at 12:10 PM, Tom Edwards <t_edwa...@btinternet.com> > wrote: > > > VPK/Addons are no surprise as Valve have said GCF is being dropped, and > the menu system is entirely gamecode, but Squirrel support is convincing as > it doesn't seem to actually be used by the game. > > > > I still can't quite believe that Valve would persist with two > separately-maintained branches though. This must be a merge. > > > > On 21/07/2010 7:54, Stephen Swires wrote: > >> - VPK file format over GCFs > >> - Addon support > >> - (pretty much) Identical menus > >> - Squirrel scripting language support > >> - Code probably reused for L4D2 such as the AI director > >> > >> Haven't checked the build number though > >> > >> On Wed, Jul 21, 2010 at 7:42 PM, Tom Edwards<t_edwa...@btinternet.com > >wrote: > >> > >>> Alien Swarm: > >>> > >>> Protocol version 7108 > >>> Exe version 7.1.0.8 (swarm) > >>> Exe build: 10:58:16 Jul 19 2010 (4272) (630) > >>> > >>> TF2: > >>> > >>> Protocol version 15 > >>> Exe version 1.1.0.0 (tf) > >>> Exe build: 16:21:09 Jul 16 2010 (4269) (440) > >>> > >>> And I don't own L4D2. The protocol version is different but the build > >>> numbers are very close...on what grounds are you saying L4D2 branch? > >>> > >>> Since L4D2 is coming out on Mac at some point it may be that Source > 2009 is > >>> a merge between the two offices' trees. > >>> > >>> (It turns out that visibility isn't a problem BTW: it's done simply by > >>> running VBSP with -alldetail.) > >>> > >>> > >>> On 21/07/2010 5:33, Stephen Swires wrote: > >>> > >>>> Alien Swarm is based on L4D2, not Source 2009. If someone can solve > the > >>>> VVIS > >>>> issue then there should be no issues in using it for TCs - server > >>>> browser's > >>>> still there. > >>>> > >>>> > >>>> On Wed, Jul 21, 2010 at 4:59 PM, Olly<oli...@gmail.com> wrote: > >>>> > >>>> AlienSwarm isn't using Source 2009. S2k9 doesn't have support for > VPK. > >>>>> On 21 July 2010 16:55, Jonas 'Sortie' Termansen<hlcod...@maxsi.dk> > >>>>> wrote: > >>>>> > >>>>> On 2010-07-21 17:45, Tom Edwards wrote: > >>>>>> That simply isn't true. If another user of the computer owns HL2 > then > >>>>>> the > >>>>>> GCFs will be there, and I expect most of them will be there if the > HL2 > >>>>>> demo > >>>>>> is installed too. > >>>>>>> Requiring HL2 to be installed makes your whole effort redundant > anyway! > >>>>>>> It's already on Source 2009 (though evidently not exactly the same > >>>>>>> > >>>>>> version > >>>>>> since it won't mount GCFs). > >>>>>>> > >>>>>>> > >>>>>>> HL2 is on the Source 2009 engine, indeed, but HL2 mods are not. > Our > >>>>> project > >>>>> > >>>>>> is simply porting HL2 mods to this engine. > >>>>>> > >>>>>> > >>>>>> _______________________________________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>>> please visit: > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>>> > >>>>>> > >>>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>> > >>>>> > >>>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders