They should drop the GCF in all source games, but it doesn't seem like this is 
going to happen. Why the GCF hate all of the sudden? Too slow to read from or 
something?

~Ryan

On Jul 21, 2010, at 12:10 PM, Tom Edwards <t_edwa...@btinternet.com> wrote:

> VPK/Addons are no surprise as Valve have said GCF is being dropped, and the 
> menu system is entirely gamecode, but Squirrel support is convincing as it 
> doesn't seem to actually be used by the game.
> 
> I still can't quite believe that Valve would persist with two 
> separately-maintained branches though. This must be a merge.
> 
> On 21/07/2010 7:54, Stephen Swires wrote:
>> - VPK file format over GCFs
>> - Addon support
>> - (pretty much) Identical menus
>> - Squirrel scripting language support
>> - Code probably reused for L4D2 such as the AI director
>> 
>> Haven't checked the build number though
>> 
>> On Wed, Jul 21, 2010 at 7:42 PM, Tom Edwards<t_edwa...@btinternet.com>wrote:
>> 
>>>  Alien Swarm:
>>> 
>>> Protocol version 7108
>>> Exe version 7.1.0.8 (swarm)
>>> Exe build: 10:58:16 Jul 19 2010 (4272) (630)
>>> 
>>> TF2:
>>> 
>>> Protocol version 15
>>> Exe version 1.1.0.0 (tf)
>>> Exe build: 16:21:09 Jul 16 2010 (4269) (440)
>>> 
>>> And I don't own L4D2. The protocol version is different but the build
>>> numbers are very close...on what grounds are you saying L4D2 branch?
>>> 
>>> Since L4D2 is coming out on Mac at some point it may be that Source 2009 is
>>> a merge between the two offices' trees.
>>> 
>>> (It turns out that visibility isn't a problem BTW: it's done simply by
>>> running VBSP with -alldetail.)
>>> 
>>> 
>>> On 21/07/2010 5:33, Stephen Swires wrote:
>>> 
>>>> Alien Swarm is based on L4D2, not Source 2009. If someone can solve the
>>>> VVIS
>>>> issue then there should be no issues in using it for TCs - server
>>>> browser's
>>>> still there.
>>>> 
>>>> 
>>>> On Wed, Jul 21, 2010 at 4:59 PM, Olly<oli...@gmail.com>   wrote:
>>>> 
>>>>  AlienSwarm isn't using Source 2009. S2k9 doesn't have support for VPK.
>>>>> On 21 July 2010 16:55, Jonas 'Sortie' Termansen<hlcod...@maxsi.dk>
>>>>>  wrote:
>>>>> 
>>>>>  On 2010-07-21 17:45, Tom Edwards wrote:
>>>>>>  That simply isn't true. If another user of the computer owns HL2 then
>>>>>> the
>>>>>> GCFs will be there, and I expect most of them will be there if the HL2
>>>>>> demo
>>>>>> is installed too.
>>>>>>> Requiring HL2 to be installed makes your whole effort redundant anyway!
>>>>>>> It's already on Source 2009 (though evidently not exactly the same
>>>>>>> 
>>>>>> version
>>>>>> since it won't mount GCFs).
>>>>>>> 
>>>>>>> 
>>>>>>>  HL2 is on the Source 2009 engine, indeed, but HL2 mods are not. Our
>>>>> project
>>>>> 
>>>>>> is simply porting HL2 mods to this engine.
>>>>>> 
>>>>>> 
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>>>>>> 
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>>>>> 
>>>>> 
>>>>> 
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>>> 
>>> 
>> 
> 
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