Strange policies u have there publicly accessible information
captured in a packet dump should not have any issues.
If you are worried about other information being in it there's
a simple solution just filter on the master server ip. That way
the only info in the capture will be that of the chat between
your machine and the master.

As an alternative I will look at updating qstat's steam master
support ( seems to be broken atm ) and we may be able
to tell from the debug output from that what's going on.

   Steve / K
----- Original Message -----
From: "Peter Aldrich" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 14, 2004 3:31 PM
Subject: RE: [hlds] ServerList Destroyed


Steve:

Thanks for the offer but I am not going to send you captures. It violates
every security policy on the networks I manage.  Sorry.

It is interesting that this was never a problem until the change valve
currently put in place.  So.. Like I mentioned 2+2=4...  Since these are
major networks, and are completely managed, we would see any consistent
packet loss... It would impact our business...

Thanks
Paldie



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