Is it getting to about 42%? As thats what I'd expect basically. On 5/19/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Never goes above 50% on a single CPU according to task manager set to show > both CPU's > Hell we never even use more than 400MB of RAM with 1 x 40 & 1 X 18 CSS > Servers > This is just a test server to establish baselines so we can work out how to > reassign our CSS Servers and maximise players online gaming experience. > To date, getting definitive answers to subjects such as CPU Usage and SRCDS > settings (especially the Netcode variables) is next to impossible. > I have worked a few things out with the help of bits and pieces of hints > dropped here and there, but nothing that you would consider the definitive > and reproduceable, regardless of the exception the quality of the Network > is. > Now Im going to get some stupid spam warning message from Brazil >:( > On 5/20/05, Ian mu <[EMAIL PROTECTED]> wrote: > > > > What value does physical server show when its at 85% in rcon stats? > > > > On 5/19/05, Whisper <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > Ok HyperThreading is turned off and Taskmangers CPU still does not look > > > anything like what SRCDS STATS CPU usage states. > > > The reason I want to know is that SRCDS CPU usage does give decent > > feedback > > > as to how the game feels to players, and when the SRCDS CPU usage gets > > right > > > up to the >85% mark the end user experience for clients connected to the > > > server process degrades, but the CPU usage for the physical server > > doesn't > > > seem to register any excessive CPU usage issues, thus making it > > difficult to > > > correctly balance the physical servers loading and the SRCDS server > > setup. > > > So anybody got any other idea's? > > > On 5/13/05, Ian mu <[EMAIL PROTECTED]> wrote: > > > > > > > > Think you missed the point, what is snmp basing the information on? > > > > > > > > On 5/12/05, K2 <[EMAIL PROTECTED]> wrote: > > > > > Exactly... and SNMP is your best bet for that. The counters you can > > grab > > > > the > > > > > data from are going to be more accurate than anything a third-party > > app > > > > > (read: valve) is going to put out. That's why I said 'hey fellas, > > learn > > > > how > > > > > to use MRTG' ;-) > > > > > > > > > > Good site to check out to get the required MIB's for win32 and also > > > > how-to's > > > > > on how to get everything setup - > > > > http://www.wtcs.org/snmp4tpc/default.htm > > > > > > > > > > - K2 > > > > > > > > > > -----Original Message----- > > > > > From: [EMAIL PROTECTED] > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of m0gely > > > > > Sent: Thursday, May 12, 2005 9:02 AM > > > > > To: hlds@list.valvesoftware.com > > > > > Subject: Re: [hlds] Re: What does RCON STATS CPU Really mean? > > > > > > > > > > K2 wrote: > > > > > > > > > > > Learn how to use MRTG fellas... That's about as accurate as it > > gets. > > > > nuff > > > > > > said ;-) > > > > > > > > > > > > http://bubba.hardfought.org/mrtg/67.19.85.2_cpu.html > > > > > > > > > > > > - K2 > > > > > > > > > > MRTG is only a graphing app. It needs to have something to tell it > > what > > > > > to graph. So whatever script (or via SNMP) you're using to tell MRTG > > > > > what the CPU usage is, that's where the info is coming from. > > > > > > > > > > -- > > > > > - m0gely > > > > > http://quake2.telestream.com/ > > > > > Q2 | Q3A | Counter-strike > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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