First of all I'm sorry for being too pessimistic in the following
paragraph, to expect worst must be a general habit of any IT
professional.

I'm pretty much surprised that the authentication of whole Steam
network depends on single location regardless of how good this
location is in whatever terms - costs, availability, reliability, etc.
Even for my small non-commercial project joining together few thousand
members I'm looking for options to introduce some redundancy. Steam on
other hand serves millions of customers worldwide and redundancy is a
must for the community of such size. Unfortunately things happen -
9/11, New Orleans, you name it - so no single location in a world is
good enough for Steam.

At the same time I realise that setting up a redundant authentication
system is a huge effort in terms of time and money so I suggest
introducing premium Steam accounts for some low monthly fee to
generate some income for this and other related projects.

First obvious advantage to give to premium account is extra bandwidth
of content servers and ability to choose a content server to download
things from - people generally value the freedom of choice they can
get for a reasonable fee :) Second advantage can be a special icon
which could be shown is friends chat, score tables and other places
where player name is mentioned - kids gonna like it, believe me :)
After some brainstorming more advantages which do not require enormous
effort can be invented - longer expiration time for some demos,
releasing demos/games to premium customers say week before releasing
it to everyone else, more guest passes, premium content like
wallpapers, desktop themes, etc.

By the way, I can generate even more ideas backed with detailed
justifications, feel free to ask :)

Regards,

Roman

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