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I'd like your sugestion tied into the 'Content Provided By' area during 
conection also. I host my own content yet I can't pimp it. We dont need an area 
to put a logo, valve could use there own mod specific logos instead of the 
nuclear fallout banner.

  Content Provided By: "mydomain.com"


Andreas Grimm <[EMAIL PROTECTED]> wrote:
  Hello,

at first sorry for my bad english :)
this is a feature request for dedicated server and steam client to valve.

I would like to have a server cvar called "sv_serverdomain" for example.
Saved into server.cfg like the following line:

sv_serverdomain "mydomain.com"

So, when a player adds this server into his favorites, the client will check
the cvar and will save the ip (like it is at the moment) AND the
sv_serverdomain value into the favorites.
So that he got saved something like "mydomain.com:27015" for example. And
everytime when the player opens the favorite list, the steam client will try
to find a connection to the ip, but when the server isnt reachable, the
client will try to find the server connection via its saved domain, too ...

This feature would have the following advantage:
When we as server admins change the hardware, most times the ip adress of
that machine changes, too ...
The problem is, that the gameserver will lose all its players after an ip
change. and since the redirect function is blocked we have no chance to give
the players the new ip of their gameserver.

buuut, when we got the domain "mydomain.com" routed to the old server, we
can change it to route it to the new server, too ... same domain, other ip
... and when a steam client got saved this domain in their favorites, the
players can find their saved favorites server again after the change.

this feature would help server admins to change the hardware without losing
all its players and functions for redirecting would become less important
then ...


what do u people think about this idea ? i hope there is a chance to realize
it ...

andreas


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