--
[ Picked text/plain from multipart/alternative ]
Crazy idea, but why doesn't everyone just drop the argument completely.
This is a mailing list, not a whine and argue list.  Take it to personal
emails if you need to, because you guys are just spamming up the list with
this nonsense now.

On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
>
> I'm posting about the beta.
>
> You are posting about me. As much as I love me, I don't make for a good
> topic of discussion on what it is a mailing list for server admins.
>
> Someone asked a question concerning a scenario which bad admins choosing
> naff names for their files and expecting consistency on those files.
> That's
> what I've been discussing.
>
> IE, I merely pointed out that IMHO Valve shouldn't be rule out giving us
> functionality just because some admins can't use said functionality
> properly.
>
> What are you here to discuss?
>
> Me or the beta?
>
> Because I can't see anything in your email that is about the beta.
>
> Cheers.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Adam Sando
> Sent: 02 May 2007 06:42
> To: hlds@list.valvesoftware.com
> Subject: RE: [hlds] Pure Server Mode Question / Request
>
> Two points here:
> 1. You ARE here for an argument, else you wouldn't keep harping on about
> a topic that has clearly been explained already.
> 2. Whisper "sniping" from the sideline IS your problem, as you are the
> one who has instigated this thread rage.
>
> Well done mate - You are teh bestest @ server administrations.
>
> P.s. Is this another Kyle incident? Will Chris rage-quit the mailing
> list like Kyle did?
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett
> Sent: Wednesday, 2 May 2007 3:15 AM
> To: hlds@list.valvesoftware.com
> Subject: RE: [hlds] Pure Server Mode Question / Request
>
> Whisper,
>
> I'm not here for an argument. I'm not here for some kind of bun fight.
> Someone asked a question, I answered it in a more than reasonable
> manner.
>
> If you have nothing to offer other than insults and just want to snipe
> from the sidelines, it's really not my problem mate.
>
> Cheers.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
> Sent: 01 May 2007 18:31
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Pure Server Mode Question / Request
>
> --
> [ Picked text/plain from multipart/alternative ] Arguing with idiots
> only makes you stupid
>
> They only drag you down to their level and beat you with experience
>
> The only thing cystal clear, is that you are not worth engaging, and you
> are certainly not worth getting upset about. Which is why this is all
> you are going to get from me.
>
> On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> >
> > A personal insult with no argument what-so-ever.
> >
> > I've made myself crystal clear in plain English.
> >
> > Now if you have a problem with any of the numerous points I have
> > raised, then the floor is yours.
> >
> > People have asked me questions. I've answered them, without resorting
> > to hurling insults at others.
> >
> > Are you suggesting that VALVe shouldn't bother to offer a mechanism to
>
> > server operators to check for consistency on custom files, just
> > because a small number of server operators:
> >
> > A) Make the mistake of using the thing to check for the consitancy of
> > non-gaming files
> > B) Pick daft names for files.
> >
> >
> > ????????
> >
> >
> > Cheers.
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
> > Sent: 01 May 2007 17:44
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] Pure Server Mode Question / Request
> >
> > --
> > [ Picked text/plain from multipart/alternative ] The only stupid
> > server operator on this list is you.
> >
> > On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > >
> > > Erm, I have no problem with vanilla servers.
> > >
> > > What I have a problem with, is anything which NEEDLESSLY caters only
>
> > > for vanilla servers, thus damaging the custom server community.
> > >
> > > For instance, what do you think would happen, if VALVe only offered
> > > VAC
> > on
> > > vanilla servers? It's the same with file consistency. Thankfully,
> > > that's now an academic scenario as Alfred is saying this new system
> > > can check
> > custom
> > > content.
> > >
> > > I'm painfully aware that standard textures are exploited and the
> > > history behind it all and no, I disagree that something that fixed
> > > only standard content, would be detrimental to the game as people
> > > would start to play
> > on
> > > only custom maps as they are the only maps which are covered from
> > > exploits.
> > > But anyway. Who cares? Alfred says that the new system covers
> > everything,
> > > both Valve and non-Valve.
> > >
> > > With regards to custom content, in the scenario that you have cited,
>
> > > it would be down to the second server administrator to spot the
> > > trend of people being kicked for "hello.wav" and to change his
> > > custom files as appropriate.
> > >
> > > VALVe should not be punishing 99% of server operators because 1% are
>
> > > too stupid to configure their servers properly.
> > >
> > > Cheers.
> > >
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Roman
> > > Hatsiev
> > > Sent: 01 May 2007 15:58
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > >
> > > You seem to be a bit blindfolded by crusade against vanilla servers,
>
> > > pal :D
> > >
> > > Most commonly used exploits are based on original resources
> > > replacement, like footsteps, bomb pickup-defuse sounds, textures,
> etc.
> > > Even if update will enforce only original resources it will be
> > > extremely useful. Though it would be nice to use the same approach
> > > for all content available on server, I'm not going to argue obvious.
> > >
> > > Still there are some questions about non-Steam content. Let's say
> > > you are playing on two servers both having different hello.wav files
>
> > > and consistency of hello.wav is enforced by both servers - server
> > > admins want you to listen to their genuine  unmodified greeting.
> > > Each time before joining second server you'll have to delete version
>
> > > downloaded from first server. This can be a problem since most
> > > players don't really care to read console. I hope you see my point.
> > >
> > > Regards,
> > >
> > > Roman
> > >
> > > On 01/05/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > > > Roman,
> > > >
> > > > I'm sorry, but you don't know what you are talking about.
> > > >
> > > > File A - On the server
> > > >
> > > > File A - On the client
> > > >
> > > > Does it matter if file A is from the original game vendor or not?
> > > >
> > > > No, it doesn't. What matters is that file A is the same on both
> > > > the
> > > server
> > > > and client.
> > > >
> > > > I don't care whether Valve, some German dude or my cat made File
> > > > A,
> > what
> > > > matters is that it's the same on both the client and the server.
> > > >
> > > > It's really that simple.
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of Roman
> > > > Hatsiev
> > > > Sent: 30 April 2007 14:42
> > > > To: hlds@list.valvesoftware.com
> > > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > >
> > > > My point is that consistency of original resources is HUGE leap
> > > > forward to fair play and it has nothing to do with vanilla
> servers.
> > > > There are far too many unfair things that can be done just by
> > > > replacing of few files on client side. You don't really need a
> > > > software cheat to get a significant advantage over other players.
> > > >
> > > > On 30/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > > > > If it's to only enforce the original resources provided by Steam
>
> > > > > and
> > > not
> > > > the
> > > > > server operator, then it's a complete and utter total waste of
> > > > > time
> > > then,
> > > > > unless you are one of those very, very vocal 5%ers, who are
> > > > > trying
> > to
> > > > force
> > > > > the vanilla game on the rest of us of course...(I don't believe
> > > > > you
> > > are
> > > by
> > > > > the way).
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > -----Original Message-----
> > > > > From: [EMAIL PROTECTED]
> > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Roman
> > Hatsiev
> > > > > Sent: 28 April 2007 07:19
> > > > > To: hlds@list.valvesoftware.com
> > > > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > > >
> > > > > I think that the idea behind pure server mode is to force the
> > > > > consistency of original resources delivered via Steam, not to
> > prevent
> > > > > people from using custom maps.
> > > > >
> > > > > On 28/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > > > > > If you want a pure server, don't install anything on top.
> > > > > >
> > > > > > There is no need for Valve to do anything.
> > > > > >
> > > > > >
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: [EMAIL PROTECTED]
> > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Keeper
> > > > > > Sent: 27 April 2007 15:54
> > > > > > To: hlds@list.valvesoftware.com
> > > > > > Subject: RE: [hlds] Pure Server Mode Question / Request
> > > > > >
> > > > > > Quoted from the whitelist:
> > > > > >
> > > > > >   //
> > > > > >   // Three types of file specifications:
> > > > > >   //
> > > > > >   //   1. directory\*.*         - refers to all files under
> the
> > > > directory
> > > > > >   //   2. directory\...         - refers to all files under
> the
> > > > directory
> > > > > > and all directories under that (recursively)
> > > > > >   //   3. directory\filename      - refers to a single file
> > > > > >
> > > > > > Best way and easiest would be to do the second one.
> > > > > >
> > > > > > Like they show:
> > > > > >
> > > > > >   //
> > > > > >   // By default, when in pure server mode, most content file
> > > > > > types
> > > are
> > > > > only
> > > > > > allowed to come from Steam.
> > > > > >   //
> > > > > >   materials\...      from_steam
> > > > > >   models\...         from_steam
> > > > > >   sounds\...         from_steam
> > > > > >   scripts\...         from_steam
> > > > > >
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: [EMAIL PROTECTED]
> > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Will
> > > > > > Sent: Friday, April 27, 2007 10:23 AM
> > > > > > To: hlds@list.valvesoftware.com
> > > > > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > > > >
> > > > > > could you be so kind to point out how that could be done
> > > > > > without
> > > listing
> > > > > the
> > > > > > 8,837 files in 273 folders in a whitelist?
> > > > > >
> > > > > > Thanks
> > > > > >
> > > > > > ----- Original Message -----
> > > > > > From: <[EMAIL PROTECTED]>
> > > > > > To: <hlds@list.valvesoftware.com>
> > > > > > Sent: Friday, April 27, 2007 9:27 AM
> > > > > > Subject: hlds digest, Vol 1 #5351 - 2 msgs
> > > > > >
> > > > > >
> > > > > > > Send hlds mailing list submissions to
> > > > > > > hlds@list.valvesoftware.com
> > > > > > >
> > > > > > > To subscribe or unsubscribe via the World Wide Web, visit
> > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > > or, via email, send a message with subject or body 'help' to
>
> > > > > > > [EMAIL PROTECTED]
> > > > > > >
> > > > > > > You can reach the person managing the list at
> > > > > > > [EMAIL PROTECTED]
> > > > > > >
> > > > > > > When replying, please edit your Subject line so it is more
> > > specific
> > > > > > > than "Re: Contents of hlds digest..."
> > > > > > >
> > > > > > >
> > > > > > > Today's Topics:
> > > > > > >
> > > > > > >   1. Pure Server Mode Question / Request (Will)
> > > > > > >   2. Re: Pure Server Mode Question / Request (Wim Barelds)
> > > > > > >
> > > > > > > --__--__--
> > > > > > >
> > > > > > > Message: 1
> > > > > > > From: "Will" <[EMAIL PROTECTED]>
> > > > > > > To: <hlds@list.valvesoftware.com>
> > > > > > > Date: Fri, 27 Apr 2007 08:59:24 -0400
> > > > > > > Subject: [hlds] Pure Server Mode Question / Request
> > > > > > > Reply-To: hlds@list.valvesoftware.com
> > > > > > >
> > > > > > > We want to lock all default game content to use only steam
> > files,
> > > > > > > everything
> > > > > > > no "replacement" allowed at all for default game content.
> > > > > > > We run servers that plays many default maps but also many
> > > > > > > custom
> > > maps,
> > > > > we
> > > > > > > want to allow files from disk only for custom maps with the
> > > > > > > crc
> > > checks
> > > > > as
> > > > > > > there will be no steam files for these. Will this be
> > > > > > > possible or
> > > are
> > > > we
> > > > > > > left
> > > > > > > out of all this by running custom maps?
> > > > > > >
> > > > > > > Can there be a var for all default content from Steam but
> > > > > > > allow
> > > files
> > > > > from
> > > > > > > disk with crc for content that was not delivered from Steam?
> > > > > > > if in steam use steam if not use from disk and crc
> > > > > > >
> > > > > > > Looking at the whitelist I don't see a way to do this
> > > > > > > without
> > > adding
> > > > all
> > > > > > > the
> > > > > > > files for 150 custom maps file by file to the whitelist,
> > > > > > > many
> > > custom
> > > > map
> > > > > > > files do not path to /custommapname/
> > > > > > >
> > > > > > >
> > > > > > > Also a viewable var for this"?
> > > > > > > I would think many league and community type servers would
> > > > > > > want
> > to
> > > run
> > > > > in
> > > > > > > such a mode, with a viewable var so it can be checked by
> > > > > > > players
> > > in
> > > > game
> > > > > > > or
> > > > > > > hlsw.
> > > > > > > I think the viewable vars is important to remove suspicion.
> > > > > > > sv_pure 0/1/2
> > > > > > > say 2 for default = use whitelist say 1 From Steam only for
> > > > > > > all default files and
> > > > > allow_from_disk+check_crc
> > > > > > > for any non steam content
> > > > > > > 0 off
> > > > > > >
> > > > > > > I recall awhile back you saying you were going to look into
> > > removing
> > > > > some
> > > > > > > unneeded vars from the server query, can you please make
> > > > > > > room in
> > > the
> > > > > > > server
> > > > > > > query for vars from plugins by removing some like:
> > > > > > > r_VehicleViewDampen
> > > > > > > r_JeepViewDampenFreq
> > > > > > > r_JeepViewDampenDamp
> > > > > > > r_JeepViewZHeight
> > > > > > > r_AirboatViewDampenFreq
> > > > > > > r_AirboatViewDampenDamp
> > > > > > > r_AirboatViewZHeight
> > > > > > >
> > > > > > >
> > > > > > > Thank you
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > --__--__--
> > > > > > >
> > > > > > > Message: 2
> > > > > > > Date: Fri, 27 Apr 2007 15:28:25 +0200
> > > > > > > From: "Wim Barelds" <[EMAIL PROTECTED]>
> > > > > > > To: hlds@list.valvesoftware.com
> > > > > > > Subject: Re: [hlds] Pure Server Mode Question / Request
> > > > > > > Reply-To: hlds@list.valvesoftware.com
> > > > > > >
> > > > > > > --
> > > > > > > [ Picked text/plain from multipart/alternative ] You should
> > > > > > > be able to do most of what you want simply by
> > modifying
> > > the
> > > > > > > whitelist.
> > > > > > >
> > > > > > > On 4/27/07, Will <[EMAIL PROTECTED]> wrote:
> > > > > > >>
> > > > > > >> We want to lock all default game content to use only steam
> > files,
> > > > > > >> everything
> > > > > > >> no "replacement" allowed at all for default game content.
> > > > > > >> We run servers that plays many default maps but also many
> > custom
> > > > maps,
> > > > > we
> > > > > > >> want to allow files from disk only for custom maps with the
>
> > > > > > >> crc
> > > > checks
> > > > > as
> > > > > > >> there will be no steam files for these. Will this be
> > > > > > >> possible
> > or
> > > are
> > > > we
> > > > > > >> left
> > > > > > >> out of all this by running custom maps?
> > > > > > >>
> > > > > > >> Can there be a var for all default content from Steam but
> > > > > > >> allow
> > > files
> > > > > > >> from
> > > > > > >> disk with crc for content that was not delivered from
> Steam?
> > > > > > >> if in steam use steam if not use from disk and crc
> > > > > > >>
> > > > > > >> Looking at the whitelist I don't see a way to do this
> > > > > > >> without
> > > adding
> > > > > all
> > > > > > >> the
> > > > > > >> files for 150 custom maps file by file to the whitelist,
> > > > > > >> many
> > > custom
> > > > > map
> > > > > > >> files do not path to /custommapname/
> > > > > > >>
> > > > > > >>
> > > > > > >> Also a viewable var for this"?
> > > > > > >> I would think many league and community type servers would
> > > > > > >> want
> > > to
> > > > run
> > > > > in
> > > > > > >> such a mode, with a viewable var so it can be checked by
> > players
> > > in
> > > > > game
> > > > > > >> or
> > > > > > >> hlsw.
> > > > > > >> I think the viewable vars is important to remove suspicion.
> > > > > > >> sv_pure 0/1/2
> > > > > > >> say 2 for default = use whitelist say 1 From Steam only for
>
> > > > > > >> all default files and
> > > > > allow_from_disk+check_crc
> > > > > > >> for any non steam content
> > > > > > >> 0 off
> > > > > > >>
> > > > > > >> I recall awhile back you saying you were going to look into
> > > removing
> > > > > some
> > > > > > >> unneeded vars from the server query, can you please make
> > > > > > >> room
> > in
> > > the
> > > > > > >> server
> > > > > > >> query for vars from plugins by removing some like:
> > > > > > >> r_VehicleViewDampen
> > > > > > >> r_JeepViewDampenFreq
> > > > > > >> r_JeepViewDampenDamp
> > > > > > >> r_JeepViewZHeight
> > > > > > >> r_AirboatViewDampenFreq
> > > > > > >> r_AirboatViewDampenDamp
> > > > > > >> r_AirboatViewZHeight
> > > > > > >>
> > > > > > >>
> > > > > > >> Thank you
> > > > > > >>
> > > > > > >>
> > > > > > >>
> > > > > > >> _______________________________________________
> > > > > > >> To unsubscribe, edit your list preferences, or view the
> > > > > > >> list
> > > > archives,
> > > > > > >> please visit:
> > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > >>
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > --
> > > > > > > ___________________________
> > > > > > > Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED]
> > > > > > > --
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > --__--__--
> > > > > > >
> > > > > > > _______________________________________________
> > > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > > > > please visit:
> > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > End of hlds Digest
> > > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > > > _______________________________________________
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > > > please visit:
> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > > > _______________________________________________
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > > > please visit:
> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > >
> > > > > >
> > > > > > _______________________________________________
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > > please visit:
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> > > > > >
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
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> > > > >
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
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> > > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
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