-- [ Picked text/plain from multipart/alternative ] Crazy idea, but why doesn't everyone just drop the argument completely. This is a mailing list, not a whine and argue list. Take it to personal emails if you need to, because you guys are just spamming up the list with this nonsense now.
On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote: > > I'm posting about the beta. > > You are posting about me. As much as I love me, I don't make for a good > topic of discussion on what it is a mailing list for server admins. > > Someone asked a question concerning a scenario which bad admins choosing > naff names for their files and expecting consistency on those files. > That's > what I've been discussing. > > IE, I merely pointed out that IMHO Valve shouldn't be rule out giving us > functionality just because some admins can't use said functionality > properly. > > What are you here to discuss? > > Me or the beta? > > Because I can't see anything in your email that is about the beta. > > Cheers. > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Adam Sando > Sent: 02 May 2007 06:42 > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Pure Server Mode Question / Request > > Two points here: > 1. You ARE here for an argument, else you wouldn't keep harping on about > a topic that has clearly been explained already. > 2. Whisper "sniping" from the sideline IS your problem, as you are the > one who has instigated this thread rage. > > Well done mate - You are teh bestest @ server administrations. > > P.s. Is this another Kyle incident? Will Chris rage-quit the mailing > list like Kyle did? > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett > Sent: Wednesday, 2 May 2007 3:15 AM > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Pure Server Mode Question / Request > > Whisper, > > I'm not here for an argument. I'm not here for some kind of bun fight. > Someone asked a question, I answered it in a more than reasonable > manner. > > If you have nothing to offer other than insults and just want to snipe > from the sidelines, it's really not my problem mate. > > Cheers. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > Sent: 01 May 2007 18:31 > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Pure Server Mode Question / Request > > -- > [ Picked text/plain from multipart/alternative ] Arguing with idiots > only makes you stupid > > They only drag you down to their level and beat you with experience > > The only thing cystal clear, is that you are not worth engaging, and you > are certainly not worth getting upset about. Which is why this is all > you are going to get from me. > > On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > A personal insult with no argument what-so-ever. > > > > I've made myself crystal clear in plain English. > > > > Now if you have a problem with any of the numerous points I have > > raised, then the floor is yours. > > > > People have asked me questions. I've answered them, without resorting > > to hurling insults at others. > > > > Are you suggesting that VALVe shouldn't bother to offer a mechanism to > > > server operators to check for consistency on custom files, just > > because a small number of server operators: > > > > A) Make the mistake of using the thing to check for the consitancy of > > non-gaming files > > B) Pick daft names for files. > > > > > > ???????? > > > > > > Cheers. > > > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > > Sent: 01 May 2007 17:44 > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] Pure Server Mode Question / Request > > > > -- > > [ Picked text/plain from multipart/alternative ] The only stupid > > server operator on this list is you. > > > > On 5/2/07, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > > > Erm, I have no problem with vanilla servers. > > > > > > What I have a problem with, is anything which NEEDLESSLY caters only > > > > for vanilla servers, thus damaging the custom server community. > > > > > > For instance, what do you think would happen, if VALVe only offered > > > VAC > > on > > > vanilla servers? It's the same with file consistency. Thankfully, > > > that's now an academic scenario as Alfred is saying this new system > > > can check > > custom > > > content. > > > > > > I'm painfully aware that standard textures are exploited and the > > > history behind it all and no, I disagree that something that fixed > > > only standard content, would be detrimental to the game as people > > > would start to play > > on > > > only custom maps as they are the only maps which are covered from > > > exploits. > > > But anyway. Who cares? Alfred says that the new system covers > > everything, > > > both Valve and non-Valve. > > > > > > With regards to custom content, in the scenario that you have cited, > > > > it would be down to the second server administrator to spot the > > > trend of people being kicked for "hello.wav" and to change his > > > custom files as appropriate. > > > > > > VALVe should not be punishing 99% of server operators because 1% are > > > > too stupid to configure their servers properly. > > > > > > Cheers. > > > > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Roman > > > Hatsiev > > > Sent: 01 May 2007 15:58 > > > To: hlds@list.valvesoftware.com > > > Subject: Re: [hlds] Pure Server Mode Question / Request > > > > > > You seem to be a bit blindfolded by crusade against vanilla servers, > > > > pal :D > > > > > > Most commonly used exploits are based on original resources > > > replacement, like footsteps, bomb pickup-defuse sounds, textures, > etc. > > > Even if update will enforce only original resources it will be > > > extremely useful. Though it would be nice to use the same approach > > > for all content available on server, I'm not going to argue obvious. > > > > > > Still there are some questions about non-Steam content. Let's say > > > you are playing on two servers both having different hello.wav files > > > > and consistency of hello.wav is enforced by both servers - server > > > admins want you to listen to their genuine unmodified greeting. > > > Each time before joining second server you'll have to delete version > > > > downloaded from first server. This can be a problem since most > > > players don't really care to read console. I hope you see my point. > > > > > > Regards, > > > > > > Roman > > > > > > On 01/05/07, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > Roman, > > > > > > > > I'm sorry, but you don't know what you are talking about. > > > > > > > > File A - On the server > > > > > > > > File A - On the client > > > > > > > > Does it matter if file A is from the original game vendor or not? > > > > > > > > No, it doesn't. What matters is that file A is the same on both > > > > the > > > server > > > > and client. > > > > > > > > I don't care whether Valve, some German dude or my cat made File > > > > A, > > what > > > > matters is that it's the same on both the client and the server. > > > > > > > > It's really that simple. > > > > > > > > -----Original Message----- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Roman > > > > Hatsiev > > > > Sent: 30 April 2007 14:42 > > > > To: hlds@list.valvesoftware.com > > > > Subject: Re: [hlds] Pure Server Mode Question / Request > > > > > > > > My point is that consistency of original resources is HUGE leap > > > > forward to fair play and it has nothing to do with vanilla > servers. > > > > There are far too many unfair things that can be done just by > > > > replacing of few files on client side. You don't really need a > > > > software cheat to get a significant advantage over other players. > > > > > > > > On 30/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > > If it's to only enforce the original resources provided by Steam > > > > > > and > > > not > > > > the > > > > > server operator, then it's a complete and utter total waste of > > > > > time > > > then, > > > > > unless you are one of those very, very vocal 5%ers, who are > > > > > trying > > to > > > > force > > > > > the vanilla game on the rest of us of course...(I don't believe > > > > > you > > > are > > > by > > > > > the way). > > > > > > > > > > > > > > > > > > > > > > > > > -----Original Message----- > > > > > From: [EMAIL PROTECTED] > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Roman > > Hatsiev > > > > > Sent: 28 April 2007 07:19 > > > > > To: hlds@list.valvesoftware.com > > > > > Subject: Re: [hlds] Pure Server Mode Question / Request > > > > > > > > > > I think that the idea behind pure server mode is to force the > > > > > consistency of original resources delivered via Steam, not to > > prevent > > > > > people from using custom maps. > > > > > > > > > > On 28/04/07, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > > > If you want a pure server, don't install anything on top. > > > > > > > > > > > > There is no need for Valve to do anything. > > > > > > > > > > > > > > > > > > > > > > > > -----Original Message----- > > > > > > From: [EMAIL PROTECTED] > > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Keeper > > > > > > Sent: 27 April 2007 15:54 > > > > > > To: hlds@list.valvesoftware.com > > > > > > Subject: RE: [hlds] Pure Server Mode Question / Request > > > > > > > > > > > > Quoted from the whitelist: > > > > > > > > > > > > // > > > > > > // Three types of file specifications: > > > > > > // > > > > > > // 1. directory\*.* - refers to all files under > the > > > > directory > > > > > > // 2. directory\... - refers to all files under > the > > > > directory > > > > > > and all directories under that (recursively) > > > > > > // 3. directory\filename - refers to a single file > > > > > > > > > > > > Best way and easiest would be to do the second one. > > > > > > > > > > > > Like they show: > > > > > > > > > > > > // > > > > > > // By default, when in pure server mode, most content file > > > > > > types > > > are > > > > > only > > > > > > allowed to come from Steam. > > > > > > // > > > > > > materials\... from_steam > > > > > > models\... from_steam > > > > > > sounds\... from_steam > > > > > > scripts\... from_steam > > > > > > > > > > > > > > > > > > -----Original Message----- > > > > > > From: [EMAIL PROTECTED] > > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Will > > > > > > Sent: Friday, April 27, 2007 10:23 AM > > > > > > To: hlds@list.valvesoftware.com > > > > > > Subject: Re: [hlds] Pure Server Mode Question / Request > > > > > > > > > > > > could you be so kind to point out how that could be done > > > > > > without > > > listing > > > > > the > > > > > > 8,837 files in 273 folders in a whitelist? > > > > > > > > > > > > Thanks > > > > > > > > > > > > ----- Original Message ----- > > > > > > From: <[EMAIL PROTECTED]> > > > > > > To: <hlds@list.valvesoftware.com> > > > > > > Sent: Friday, April 27, 2007 9:27 AM > > > > > > Subject: hlds digest, Vol 1 #5351 - 2 msgs > > > > > > > > > > > > > > > > > > > Send hlds mailing list submissions to > > > > > > > hlds@list.valvesoftware.com > > > > > > > > > > > > > > To subscribe or unsubscribe via the World Wide Web, visit > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > or, via email, send a message with subject or body 'help' to > > > > > > > > [EMAIL PROTECTED] > > > > > > > > > > > > > > You can reach the person managing the list at > > > > > > > [EMAIL PROTECTED] > > > > > > > > > > > > > > When replying, please edit your Subject line so it is more > > > specific > > > > > > > than "Re: Contents of hlds digest..." > > > > > > > > > > > > > > > > > > > > > Today's Topics: > > > > > > > > > > > > > > 1. Pure Server Mode Question / Request (Will) > > > > > > > 2. Re: Pure Server Mode Question / Request (Wim Barelds) > > > > > > > > > > > > > > --__--__-- > > > > > > > > > > > > > > Message: 1 > > > > > > > From: "Will" <[EMAIL PROTECTED]> > > > > > > > To: <hlds@list.valvesoftware.com> > > > > > > > Date: Fri, 27 Apr 2007 08:59:24 -0400 > > > > > > > Subject: [hlds] Pure Server Mode Question / Request > > > > > > > Reply-To: hlds@list.valvesoftware.com > > > > > > > > > > > > > > We want to lock all default game content to use only steam > > files, > > > > > > > everything > > > > > > > no "replacement" allowed at all for default game content. > > > > > > > We run servers that plays many default maps but also many > > > > > > > custom > > > maps, > > > > > we > > > > > > > want to allow files from disk only for custom maps with the > > > > > > > crc > > > checks > > > > > as > > > > > > > there will be no steam files for these. Will this be > > > > > > > possible or > > > are > > > > we > > > > > > > left > > > > > > > out of all this by running custom maps? > > > > > > > > > > > > > > Can there be a var for all default content from Steam but > > > > > > > allow > > > files > > > > > from > > > > > > > disk with crc for content that was not delivered from Steam? > > > > > > > if in steam use steam if not use from disk and crc > > > > > > > > > > > > > > Looking at the whitelist I don't see a way to do this > > > > > > > without > > > adding > > > > all > > > > > > > the > > > > > > > files for 150 custom maps file by file to the whitelist, > > > > > > > many > > > custom > > > > map > > > > > > > files do not path to /custommapname/ > > > > > > > > > > > > > > > > > > > > > Also a viewable var for this"? > > > > > > > I would think many league and community type servers would > > > > > > > want > > to > > > run > > > > > in > > > > > > > such a mode, with a viewable var so it can be checked by > > > > > > > players > > > in > > > > game > > > > > > > or > > > > > > > hlsw. > > > > > > > I think the viewable vars is important to remove suspicion. > > > > > > > sv_pure 0/1/2 > > > > > > > say 2 for default = use whitelist say 1 From Steam only for > > > > > > > all default files and > > > > > allow_from_disk+check_crc > > > > > > > for any non steam content > > > > > > > 0 off > > > > > > > > > > > > > > I recall awhile back you saying you were going to look into > > > removing > > > > > some > > > > > > > unneeded vars from the server query, can you please make > > > > > > > room in > > > the > > > > > > > server > > > > > > > query for vars from plugins by removing some like: > > > > > > > r_VehicleViewDampen > > > > > > > r_JeepViewDampenFreq > > > > > > > r_JeepViewDampenDamp > > > > > > > r_JeepViewZHeight > > > > > > > r_AirboatViewDampenFreq > > > > > > > r_AirboatViewDampenDamp > > > > > > > r_AirboatViewZHeight > > > > > > > > > > > > > > > > > > > > > Thank you > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > --__--__-- > > > > > > > > > > > > > > Message: 2 > > > > > > > Date: Fri, 27 Apr 2007 15:28:25 +0200 > > > > > > > From: "Wim Barelds" <[EMAIL PROTECTED]> > > > > > > > To: hlds@list.valvesoftware.com > > > > > > > Subject: Re: [hlds] Pure Server Mode Question / Request > > > > > > > Reply-To: hlds@list.valvesoftware.com > > > > > > > > > > > > > > -- > > > > > > > [ Picked text/plain from multipart/alternative ] You should > > > > > > > be able to do most of what you want simply by > > modifying > > > the > > > > > > > whitelist. > > > > > > > > > > > > > > On 4/27/07, Will <[EMAIL PROTECTED]> wrote: > > > > > > >> > > > > > > >> We want to lock all default game content to use only steam > > files, > > > > > > >> everything > > > > > > >> no "replacement" allowed at all for default game content. > > > > > > >> We run servers that plays many default maps but also many > > custom > > > > maps, > > > > > we > > > > > > >> want to allow files from disk only for custom maps with the > > > > > > > >> crc > > > > checks > > > > > as > > > > > > >> there will be no steam files for these. Will this be > > > > > > >> possible > > or > > > are > > > > we > > > > > > >> left > > > > > > >> out of all this by running custom maps? > > > > > > >> > > > > > > >> Can there be a var for all default content from Steam but > > > > > > >> allow > > > files > > > > > > >> from > > > > > > >> disk with crc for content that was not delivered from > Steam? > > > > > > >> if in steam use steam if not use from disk and crc > > > > > > >> > > > > > > >> Looking at the whitelist I don't see a way to do this > > > > > > >> without > > > adding > > > > > all > > > > > > >> the > > > > > > >> files for 150 custom maps file by file to the whitelist, > > > > > > >> many > > > custom > > > > > map > > > > > > >> files do not path to /custommapname/ > > > > > > >> > > > > > > >> > > > > > > >> Also a viewable var for this"? > > > > > > >> I would think many league and community type servers would > > > > > > >> want > > > to > > > > run > > > > > in > > > > > > >> such a mode, with a viewable var so it can be checked by > > players > > > in > > > > > game > > > > > > >> or > > > > > > >> hlsw. > > > > > > >> I think the viewable vars is important to remove suspicion. > > > > > > >> sv_pure 0/1/2 > > > > > > >> say 2 for default = use whitelist say 1 From Steam only for > > > > > > > >> all default files and > > > > > allow_from_disk+check_crc > > > > > > >> for any non steam content > > > > > > >> 0 off > > > > > > >> > > > > > > >> I recall awhile back you saying you were going to look into > > > removing > > > > > some > > > > > > >> unneeded vars from the server query, can you please make > > > > > > >> room > > in > > > the > > > > > > >> server > > > > > > >> query for vars from plugins by removing some like: > > > > > > >> r_VehicleViewDampen > > > > > > >> r_JeepViewDampenFreq > > > > > > >> r_JeepViewDampenDamp > > > > > > >> r_JeepViewZHeight > > > > > > >> r_AirboatViewDampenFreq > > > > > > >> r_AirboatViewDampenDamp > > > > > > >> r_AirboatViewZHeight > > > > > > >> > > > > > > >> > > > > > > >> Thank you > > > > > > >> > > > > > > >> > > > > > > >> > > > > > > >> _______________________________________________ > > > > > > >> To unsubscribe, edit your list preferences, or view the > > > > > > >> list > > > > archives, > > > > > > >> please visit: > > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > >> > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > ___________________________ > > > > > > > Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] > > > > > > > -- > > > > > > > > > > > > > > > > > > > > > > > > > > > > --__--__-- > > > > > > > > > > > > > > _______________________________________________ > > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > > > please visit: > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > > > > > > > > > > End of hlds Digest > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > 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