Excellent, thankyou, will be trying this later.
----- Original Message ----- From: "Jason Ruymen" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; <hlds@list.valvesoftware.com> Sent: Tuesday, May 15, 2007 12:20 AM Subject: [hlds] Source Dedicated Server Beta Update
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Updates to the Source Dedicated Server, Source Engine, Counter-Strike: Source and Half-Life 2: Deathmatch have been released as a Beta. To receive these updates run Steam or the hldsupdatetool with the command "-beta srcds0407". The specific changes include: - Added sv_pure 2. When set, then pure_server_whitelist.txt is ignored and all content files must come from Steam - Changed ent_fire to only be useable from the host client on a listen server - Changed soundscape_flush to only be useable from the dedicated server console or the listen server host - Added sv_allow_wait_command. If set to 0, then clients can't use "wait" - Added sv_allow_color_correction. If set to 0, then clients can't use mat_colorcorrection - Fixed player count bugs in serverbrowser - Added "findflags" console command, which can list all cvars with a specified flag - Fixed a bug with sv_minrate and sv_maxrate not applying properly on the client - Cheat protected the following commands: r_TransitionSensitivity, mat_bloomamount_rate, mat_debug_process_halfscreen, mat_debug_autoexposure, mat_force_bloom, mat_debug_bloom, mem_force_flush, mod_forcedata, mod_test_not_available, mod_test_mesh_not_available, mod_test_verts_not_available, mod_load_mesh_async, mod_load_anims_async, mod_load_vcollide_async, mod_trace_load, mod_lock_mdls_on_load, mat_leafvis, mat_debug, mat_surfaceid, mat_surfacemat, flush, r_entity, r_ambientfraction, lightcache_maxmiss, r_avglight, mat_debugalttab, mat_showlightmappage, mat_bumpbasis, showbudget, showbudget_texture, showbudget_texture_global, mat_hdroverbrightrange, mat_debugdepth, r_modellodscale, m_pitch Jason -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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