-- [ Picked text/plain from multipart/alternative ] I'v just installed SrcDS on a local machine to play around with this beta, however it doesn't appear to be updating to the beta at all (Yes I do have the beta switch appended). Anyone else having the problem?
On 5/15/07, Robert Whelan <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Quoted from the whitelist: > > // > // Three types of file specifications: > // > // 1. directory\*.* - refers to all files under the directory > // 2. directory\... - refers to all files under the directory > and all directories under that recursively) > // 3. directory\filename - refers to a single file > > Best way and easiest would be to do the second one. > > Like they show: > > // > // By default, when in pure server mode, most content file types are > only allowed to come from Steam. > // > materials\... from_steam > models\... from_steam > sounds\... from_steam > scripts\... from_steam > > > > Dominick Orefice <[EMAIL PROTECTED]> wrote: -- > [ Picked text/plain from multipart/alternative ] > Where can I find an example of how to list files and directories in the > pure_server_whitelist.txt file. I thought it was posted on this list a > while back, but I can't seem to find it. > > Thanks > > On 5/14/07, Jason Ruymen wrote: > > > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] > > Updates to the Source Dedicated Server, Source Engine, Counter-Strike: > > Source and Half-Life 2: Deathmatch have been released as a Beta. To > > receive these updates run Steam or the hldsupdatetool with the command > > "-beta srcds0407". The specific changes include: > > > > - Added sv_pure 2. When set, then pure_server_whitelist.txt is ignored > > and all content files must come from Steam > > - Changed ent_fire to only be useable from the host client on a listen > > server > > > > - Changed soundscape_flush to only be useable from the dedicated server > > console or the listen server host > > - Added sv_allow_wait_command. If set to 0, then clients can't use > > "wait" > > - Added sv_allow_color_correction. If set to 0, then clients can't use > > mat_colorcorrection > > - Fixed player count bugs in serverbrowser > > - Added "findflags" console command, which can list all cvars with a > > specified flag > > - Fixed a bug with sv_minrate and sv_maxrate not applying properly on > > the client > > - Cheat protected the following commands: > > r_TransitionSensitivity, mat_bloomamount_rate, > > mat_debug_process_halfscreen, mat_debug_autoexposure, mat_force_bloom, > > mat_debug_bloom, mem_force_flush, mod_forcedata, > > mod_test_not_available, mod_test_mesh_not_available, > > mod_test_verts_not_available, mod_load_mesh_async, mod_load_anims_async, > > mod_load_vcollide_async, mod_trace_load, mod_lock_mdls_on_load, > > mat_leafvis, mat_debug, mat_surfaceid, mat_surfacemat, flush, r_entity, > > r_ambientfraction, lightcache_maxmiss, r_avglight, mat_debugalttab, > > mat_showlightmappage, mat_bumpbasis, showbudget, showbudget_texture, > > showbudget_texture_global, mat_hdroverbrightrange, mat_debugdepth, > > r_modellodscale, m_pitch > > > > Jason > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > --------------------------------- > Expecting? Get great news right away with email Auto-Check. > Try the Yahoo! Mail Beta. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___________________________ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds