--
[ Picked text/plain from multipart/alternative ]
Where can I find an example of how to list files and directories in the
pure_server_whitelist.txt file.  I thought it was posted on this list a
while back, but I can't seem to find it.

Thanks

On 5/14/07, Jason Ruymen <[EMAIL PROTECTED]> wrote:
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Updates to the Source Dedicated Server, Source Engine, Counter-Strike:
> Source and Half-Life 2: Deathmatch have been released as a Beta.  To
> receive these updates run Steam or the hldsupdatetool with the command
> "-beta srcds0407".  The specific changes include:
>
> - Added sv_pure 2.  When set, then pure_server_whitelist.txt is ignored
> and all content files must come from Steam
> - Changed ent_fire to only be useable from the host client on a listen
> server
>
> - Changed soundscape_flush to only be useable from the dedicated server
> console or the listen server host
> - Added sv_allow_wait_command. If set to 0, then clients can't use
> "wait"
> - Added sv_allow_color_correction. If set to 0, then clients can't use
> mat_colorcorrection
> - Fixed player count bugs in serverbrowser
> - Added "findflags" console command, which can list all cvars with a
> specified flag
> - Fixed a bug with sv_minrate and sv_maxrate not applying properly on
> the client
> - Cheat protected the following commands:
>   r_TransitionSensitivity, mat_bloomamount_rate,
> mat_debug_process_halfscreen, mat_debug_autoexposure, mat_force_bloom,
> mat_debug_bloom, mem_force_flush, mod_forcedata,
> mod_test_not_available, mod_test_mesh_not_available,
> mod_test_verts_not_available, mod_load_mesh_async, mod_load_anims_async,
> mod_load_vcollide_async, mod_trace_load, mod_lock_mdls_on_load,
> mat_leafvis, mat_debug,  mat_surfaceid, mat_surfacemat, flush, r_entity,
> r_ambientfraction, lightcache_maxmiss, r_avglight, mat_debugalttab,
> mat_showlightmappage, mat_bumpbasis, showbudget, showbudget_texture,
> showbudget_texture_global, mat_hdroverbrightrange, mat_debugdepth,
> r_modellodscale, m_pitch
>
> Jason
>
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to