sadly we are taling about team fortress 2 here Kevin Ottalini <[EMAIL PROTECTED]> wrote: I ran a 21-hour test with 24 bots in CSS changing maps every 20 minutes under WinXP32 on a dual Xeon test machine. I don't see any indication of a leak at all in that time, player(bot) count reached 1400.
Memory usage increased and decreased on a by-map basis but the mean was reasonably flat. This indicates to me that this is either a plugin problem or an OB server problem, I'll see what I can test with a TF2 server next. Here are the stats from my regular servers, here I am seeing a slight increase in mem but that number is also map specific - certainly no gross leak is indicated here. uptime: 3634 minutes = 60.5 hours Process CPUTime VMBytes MemBytes Playercount ------------------------------------------------------------------------------ hlds.exe 11:00:56.125 128,424K 62,728K - HLDM 642 players hltv.exe 1:28:19.578 13,180K 12,636K srcds.exe 11:15:01.046 96,216K 75,452K - CSS 374 players srcds.exe 14:44:10.156 98,268K 79,164K - HL2DM 223 players srcds.exe 8:53:42.812 101,652K 79,980K - HL1MP 600 players ----- Original Message ----- From: "Kevin Ottalini" To: "Half-Life dedicated Win32 server mailing list" Sent: Tuesday, May 20, 2008 2:08 PM Subject: Re: [hlds] srcds memory leak. > My css server isnt real busy but the bots are usually the worst leak > sources > and they are on all the time. > > The CSS server is at 240 players in 36 hours. > The HL2DM server is at 101 players > The HL1MP server is at 329 players > > The HLDS server is at 355 players. > > I don't get a lot of traffic at the beginning of the week though so this > is > lower then typical. > I usually only restart once a week, but the important thing is I'm not > seeing any real difference from what I typically see. > > I'll run a test with CSS SRCDS with a full complement of bots and see if a > leak is more obvious. > > Voogru, It might indeed be moreso in TF2 if that's where you're seeing it. > > > > ----- Original Message ----- > From: "Spencer 'voogru' MacDonald" > To: "'Half-Life dedicated Win32 server mailing list'" > > Sent: Tuesday, May 20, 2008 2:01 PM > Subject: Re: [hlds] srcds memory leak. > > >> Perhaps it's limited to TF2. > > > ----- Original Message ----- > From: "Mike Stiehm" > To: "Half-Life dedicated Win32 server mailing list" > > Sent: Tuesday, May 20, 2008 1:10 PM > Subject: Re: [hlds] srcds memory leak. > > >>I also run a CS:S server and until it started to get busy it didn't use >>much ram. >> I'm not sure about how much traffic some of you get but if a server sits >> idle >> it will not use anymore memory then it is currently using. >>Its the churn that does it (players leaving and joining) >> as my user ID goes up also does the RAM > > ----- Original Message ----- > From: "Kevin Ottalini" > To: "Half-Life dedicated Win32 server mailing list" > > Sent: Tuesday, May 20, 2008 12:58 PM > Subject: Re: [hlds] srcds memory leak. > > >>I have 36+ hours of uptime on 3 SRCDS servers (Win32, Server 2003), >> hl2dm, css and hl1mp and I'm not seeing anything unusual. >> >> I don't run any plugins. The CSS server has 4 bots on. >> hlds and hltv included for comparison: >> >> Process CPUTime VM-Bytes MemUsageBytes >> ------------------------------------------------ >> hlds.exe 5:56:36.453 134,640K 35,080K >> hltv.exe 0:49:06.796 14,744K 8,764K >> >> srcds.exe 5:48:10.859 108,408K 80,104K >> srcds.exe 8:11:45.000 95,140K 60,412K >> srcds.exe 5:14:03.531 73,512K 24,712K >> >> quick >> >> >> ----- Original Message ----- >> From: "Spencer 'voogru' MacDonald" >> To: "'Half-Life dedicated Win32 server mailing list'" >> >> Sent: Tuesday, May 20, 2008 12:10 PM >> Subject: [hlds] srcds memory leak. >> >>> Is it me, or is anyone experiencing massive memory leaks with srcds? >>> >>> In the past updates they have got significantly worse, I used to be >>> forced >>> to restart my server every 72 hours, now it's about 24 hours. Srcds will >>> go >>> from using 260MB of usage on startup to nearly 600-700MB+ per instance >>> within 24 hours. >>> >>> - voogru. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds