Yes mine is hibernating and restarted the server many times and still same 
problem. > Date: Thu, 6 Nov 2008 15:11:52 -0500> From: [EMAIL PROTECTED]> To: 
hlds@list.valvesoftware.com> Subject: Re: [hlds] Left 4 Dead dedicated servers> 
> Via rcon, issue a 'status'. If it shows as "hibernating" you'll need to > 
restart that server. Typing 'exit' via rcon should work.> > Aaron Rapp wrote:> 
> Can someone confirm that they are getting no connects on their servers> > 
through the matchmaking system?> >> > I can connect to my server through the 
console, but I'm not getting anyone> > from the matchmaking system to connect 
and....in the game...I'm still> > getting the error that there are no servers 
available, do you want to make> > it a LAN?> >> > I just need confirmation that 
I'm not the only one with a seemingly dead and> > useless server, at the 
moment. > >> > Thanks, > >> > Aaron > >> > -----Original Message-----> > From: 
[EMAIL PROTECTED]> > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Brunelle> > 
Sent: Thursday, November 06, 2008 11:50 AM> > To: 'Half-Life dedicated Win32 
server mailing list'> > Subject: Re: [hlds] Left 4 Dead dedicated servers> >> > 
Actually the difficulty level may be selected during the match making> > 
process? I haven't tested the client out yet, so I'm not sure.> >> > 
-----Original Message-----> > From: [EMAIL PROTECTED]> > [mailto:[EMAIL 
PROTECTED] On Behalf Of Chris Brunelle> > Sent: Thursday, November 06, 2008 
12:48 PM> > To: 'Half-Life dedicated Win32 server mailing list'> > Subject: Re: 
[hlds] Left 4 Dead dedicated servers> >> > >From the cvarlist.> >> > 
z_difficulty : 0 : , "sv", "rep" : Difficulty of the current game> > (Easy, 
Normal, Hard, Impossible)> >> >> > -----Original Message-----> > From: [EMAIL 
PROTECTED]> > [mailto:[EMAIL PROTECTED] On Behalf Of alexhard> > Sent: 
Thursday, November 06, 2008 12:44 PM> > To: Half-Life dedicated Win32 server 
mailing list> > Subject: Re: [hlds] Left 4 Dead dedicated servers> >> > Any 
idea as to how to set the difficulty level?> >> > On Thu, Nov 6, 2008 at 8:34 
PM, Chris Brunelle <[EMAIL PROTECTED]> wrote:> > > >> My server is working. 
Players can connect directly and no issues so far> >> with the game 
hanging/locking up.> >>> >>> >>> >> -----Original Message-----> >> From: [EMAIL 
PROTECTED]> >> [mailto:[EMAIL PROTECTED] On Behalf Of Wolfie -> >> Cybernetic> 
>> Sent: Thursday, November 06, 2008 12:18 PM> >> To: 'Half-Life dedicated 
Win32 server mailing list'> >> Subject: Re: [hlds] Left 4 Dead dedicated 
servers> >>> >> We were just playing with the same variables after seeing an 
error in the> >> console on the client while trying to connect.> >>> >> The 
good news is you are right, you are in the server with 3 survivor> >> > > 
bots,> > > >> the bad news for me seems to be that as soon as you move the game 
bugs and> >> locks your character.> >>> >> HLSW works as well as connect 
ip:port in console. FYI> >>> >> -----Original Message-----> >> From: [EMAIL 
PROTECTED]> >> [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy> >> Sent: 06 
November 2008 19:00> >> To: Frank Hotte; Half-Life dedicated Win32 server 
mailing list> >> Subject: Re: [hlds] Left 4 Dead dedicated servers> >>> >> 
*sv_allow_lobby_connect_only 0* ftw =)> >>> >> Can connect directly!> >> 
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